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Jacobs, George M.; Lawson, Nimrod Delante – Online Submission, 2017
Creativity makes life more enjoyable and successful, both for students and people generally. The complex elements of society require that people be creative in order to guide humanity forward. Thus, educators often strive to promote creativity among their students and themselves. The present paper offers a broad definition of creativity and then…
Descriptors: Cooperative Learning, Creativity, Creative Development, Definitions
Peer reviewedSchwab, Lynne S.; D'Zamko, Mary Elizabeth – Journal of Creative Behavior, 1988
Eleven professionals participated in a weekend workshop called "Planned Spontaneity." Using techniques of group mental imagery, the group focused on ways of empowering individuals in educational settings to increase their use of creative mental capacities. The group agenda, activities, process, and resulting product are described. (JW)
Descriptors: Adult Education, Adults, Creative Development, Creative Thinking
Peer reviewedRobinson, Michael L. – Childhood Education, 1980
Describes a program to heighten self-esteem, interest in school, and creativity of gifted/talented children. Identity, inquiry, and interaction are presented as primary motivations to learning. The curriculum includes group sessions to foster self-image development, a media center to stimulate inquiry and eliminate boredom, and activities to…
Descriptors: Academically Gifted, Classroom Environment, Creative Development, Curriculum Enrichment
Peer reviewedHolt, G. Richard; Chang, Hui-Ching – Journal of Creative Behavior, 1992
This essay describes the use of I Ching hexagrams as a focus to improve the ability of college student groups to evolve creative solutions and improve decision-making skills. The philosophy of I Ching is briefly explained, and examples are given of hexagram interpretations which are applicable to group discussion and problem solving. (DB)
Descriptors: Brainstorming, Creative Activities, Creative Development, Creativity
Peer reviewedAiken, Milam; Riggs, Mary – Journal of Creative Behavior, 1993
A computer-based group decision support system (GDSS) to increase collaborative group productivity and creativity is explained. Various roles for the computer are identified, and implementation of GDSS systems at the University of Mississippi and International Business Machines are described. The GDSS is seen as fostering productivity through…
Descriptors: Adults, Brainstorming, Computer Networks, Computer Oriented Programs


