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Glover, Kevin R.; Bodzin, Alec – TechTrends: Linking Research and Practice to Improve Learning, 2021
Career and Technical Education (CTE) Emerging Health Professional (EHP) programs are primarily populated by female students in the U.S. The development and testing of innovative educational models such as serious simulation games have been suggested for greater internalization of hand hygiene best practices behaviors for EHP students, but 50% of…
Descriptors: Student Centered Learning, Hygiene, Best Practices, Vocational Education
Mayes, Robert; Koballa, Thomas R., Jr. – Science and Children, 2012
The vision for science education set forth in "A Framework for K-12 Science Education" (NRC 2012) makes it clear that for today's students to become the scientifically literate citizens of tomorrow, their educational experiences must help them become mathematically proficient. "The focus here is on important practices, such as modeling, developing…
Descriptors: State Standards, Computers, Science Education, Scientific Literacy
Juckett, Emily; Feinberg, Joseph R. – Social Education, 2010
The ReDistricting Game is an online simulation game that engages learners in the redistricting process and spotlights the problem of gerrymandering districts in the United States. Hands-on simulation games such as this one can motivate students to think at higher levels and master key concepts. The concept of redistricting does not automatically…
Descriptors: Educational Games, Experiential Learning, Simulation, Web Based Instruction
Schoenberg, Arthur; Stichter, Kenneth – 1984
A major assignment for twelfth grade social science students at a California high school deals with the basic components of survival on one's own. Students must simulate moving out of their parents' home, finding a job, making major household and transportation purchases, buying on credit, investing money, buying insurance, and getting involved in…
Descriptors: Budgeting, Consumer Economics, Daily Living Skills, Economics Education
Peer reviewedBebensee, Larry; Evans, Mark – History and Social Science Teacher, 1990
Describes a project in which students from 11 countries took part in an Arab-Israeli Conflict simulation-- an interactive communication simulation that immersed students in the complex dynamics of international reality. The project is a pilot program from the Region of Peel School Board, Ontario. Example of simulation is appended. (SLM)
Descriptors: Computer Assisted Instruction, Foreign Countries, Global Approach, Grade 12
Denver Univ., CO. Denver Research Inst. – 1988
This federally-funded project developed computer-based simulations in the area of job-related social skills for youth, ages 16-21, who are handicapped and are in transition between school and work (i.e., high school juniors and seniors). This population included students with learning disabilities, mild retardation, and emotional disturbances. The…
Descriptors: Computer Assisted Instruction, Criticism, Curriculum Development, Emotional Disturbances

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