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Showing all 15 results Save | Export
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Jonathan Hunnicutt; Julianna Washington; Candace Walkington – Grantee Submission, 2024
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by overlaying illustrations onto 3D space. Here we explore the question: What affordances does AR in a collaborative environment have for the future of mathematics education in uncertain times? We conducted a study where…
Descriptors: High School Students, Mathematics Instruction, Geometry, Technology Uses in Education
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Walkington, Candace; Gravell, Jamie; Velazquez, José A.; He, Tianyu; Hickey, George; Nathan, Mitchell J.; Cuevas, Anthony – Grantee Submission, 2021
Augmented Reality (AR) and Virtual Reality (VR) platforms now support shared, immersive experiences that enable people to directly physically and perceptually engage with mathematical objects, including shared objects. These new forms of AR/VR technology -- which we call "shared holographic AR/VR" (shAR) -- enable multiple learners to…
Descriptors: Cooperative Learning, Electronic Learning, Computer Simulation, Mathematics Education
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Kwon, Yeil; Sahin, Nesrin – International Society for Technology, Education, and Science, 2021
Probability is generally considered one of the most challenging areas to teach in mathematics education due to its intricate nature. However, the simulation-based teaching method can increase students' accessibility significantly to the probability problems because it enables students to resolve the problems with minimal mathematical skills. By…
Descriptors: Probability, Mathematics Instruction, Difficulty Level, Teaching Methods
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Mota, Ana Rita; Lopes dos Santos, João – Physics Teacher, 2017
Virtual images are often introduced through a "geometric" perspective, with little conceptual or qualitative illustrations, hindering a deeper understanding of this physical concept. In this paper, we present two rather simple observations that force a critical reflection on the optical nature of a virtual image. This approach is…
Descriptors: Geometry, Geometric Concepts, Optics, Visualization
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Davis, Anna A.; Joswick, Candace – Mathematics Teacher, 2018
The correct use of visual perspective is one of the main reasons that virtual reality environments and realistic works of art look lifelike. Geometric construction techniques used by artists to achieve an accurate perspective effect were developed during the Renaissance. With the rise of computer graphics, translating the geometric ideas of 600…
Descriptors: Mathematics Instruction, Computer Graphics, Computer Simulation, Teaching Methods
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Voronina, Marianna V.; Tretyakova, Zlata O. – International Journal of Environmental and Science Education, 2017
The article considers the peculiarities of training foreign students subject "Descriptive geometry and Engineering Graphics" in a modern engineering university of Russia. The relevance of the problem conditioned by the fact that virtually there are no special studies of teaching Descriptive Geometry and Engineering Graphics in Russian…
Descriptors: Russian, Language of Instruction, Geometry, Engineering Education
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Karaibryamov, Samet; Tsareva, Bistra; Zlatanov, Boyan – Acta Didactica Napocensia, 2012
This work acquaints with the program Sam for interactive computer training of students on the theme "Mutual intersecting of pyramids and prisms in axonometry". The program containing three modules--teacher, student and autopilot--allows for briefest time to teach and study the whole variety of the tasks on this theme. A classification of…
Descriptors: Educational Technology, Computer Software, Courseware, Geometry
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Lee, Kangdon – InSight: A Journal of Scholarly Teaching, 2012
Students acquire knowledge and skills through different modes of instruction that include classroom lectures with textbooks, computers, and the like. The availability and choice of learning innovation depends on the individual's access to technologies and on the infrastructure environment of the surrounding community. In this rapidly changing…
Descriptors: Computer Uses in Education, Computer Simulation, Visual Aids, Technology Integration
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Richter-Gebert, Jürgen; Kortenkamp, Ulrich – Acta Didactica Napocensia, 2010
In this article we demonstrate how the combination of a system for dynamic geometry with a freely programmable scripting environment can be advantageously used in teaching and research. We explain the reasons behind various design decisions that were made by us when designing the language "CindyScript" and give examples that proof how…
Descriptors: Geometry, Programming Languages, Programming, Teaching Methods
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Kaufmann, Hannes – Themes in Science and Technology Education, 2009
Since ancient times mathematicians and geometricians have used visualisations to describe, discuss, study and teach mathematics. In mathematics education, visualisations are still used whenever possible to support teaching, to inspire students and feed their need to actually see abstract mathematical facts. In our times, virtual reality presents a…
Descriptors: Virtual Classrooms, Mathematics Education, Geometry, Visual Aids
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Gailiunas, P.; Sharp, J. – International Journal of Mathematical Education in Science & Technology, 2005
Everyone is familiar with the concept that the cube and octahedron, dodecahedron and icosahedron are dual pairs, with the tetrahedron being self-dual. On the face of it, the concept seems straightforward; however, in all but the most symmetrical cases it is far from clear. By using the computer and three-dimensional graphics programs, it is…
Descriptors: Logical Thinking, Computer Graphics, Computer Simulation, Thinking Skills
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Krueger, Thomas J.; Barr, Ronald E. – Engineering Design Graphics Journal, 2007
Engineering design graphics education has come a long way in the past two decades. The emergence of solid geometric modeling technology has become the focal point for the graphical development of engineering design ideas. The main attraction of this 3-D modeling approach is the downstream application of the data base to analysis and…
Descriptors: Models, Engineering, Barriers, Costs
Hidaka, Kazuyoshi – 1994
A software tool called 3D-LAB has been developed for learning and teaching three-dimensional geometry. With this microworld, educators and students can display three dimensional solid objects, rotate them, modify them, open them up, draw points and segments, and measure lengths, areas, volumes, and angles. The major characteristics of this tool…
Descriptors: Computer Simulation, Computer Software Development, Computer Uses in Education, Courseware
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Ronen, Miky; And Others – Computers and Education, 1993
Discusses conceptual difficulties in the field of geometrical optics and describes RAY, a microcomputer-based graphic interface that was designed to serve as a teaching aid and as a learning environment. The ability to combine theory and formal representations with real demonstrations and experiments is discussed. (Contains seven references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software Development
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Journal of Computers in Mathematics and Science Teaching, 1989
Summarizes eight papers from the 1989 National Educational Computing Conference (NECC). The papers describe: (1) programs for teaching physical science, astronomy, and mathematics; (2) integrating telecommunications into school science; (3) use of models and simulations; and (4) the 1988 Association for the Education of Teachers in Science…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Oriented Programs, Computer Simulation