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Showing 1 to 15 of 41 results Save | Export
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Gelot, Ludwig – Journal of Political Science Education, 2021
Scholars have developed original pedagogical approaches to impart the knowledge and skills required for professional life in the area of peace and development. Experience-based learning, simulations, games, and role-plays have been used with positive results. Yet most efforts tend to overly simplify and narrow down the learning experience in…
Descriptors: Foreign Countries, Peace, Experiential Learning, Simulation
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Conner, Christopher T.; Baxter, Nicholas M. – Teaching Sociology, 2022
In this article, we report on the implementation of using the game Werewolf as a student-centered applied-learning activity to teach symbolic interaction theory and concepts. Engaging with symbolic interaction theory can be a powerful experience for students due to its potential to challenge taken-for-granted assumptions and analyze students'…
Descriptors: Games, Role Playing, Student Centered Learning, Undergraduate Students
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Nolfi, Tricia; Gischlar, Karen – International Journal of Teaching and Learning in Higher Education, 2020
Enrollment in graduate programs continues to rise at a steady pace in the United States with a 9% increase over the past 10 years, a pace that is expected to continue through 2026. Among these students, 56% are "adult learners" between the ages of 25 through 39 years. With this in mind, instructors need to be mindful of the unique needs…
Descriptors: Graduate Students, Adult Learning, Student Needs, Teaching Methods
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Paulsen, Christine Andrews; Andrews, Jessica Rueter – Afterschool Matters, 2019
Too many of today's children spend too much time indoors, often interacting with screens. They don't get enough physical exercise. Their learning about nature comes from books and teachers rather than from firsthand exploration of natural phenomena. These issues affect most modern American children, but they are particularly prominent among…
Descriptors: Outdoor Education, STEM Education, After School Programs, Public Television
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Cunha, Kátia Machinez; Sholl-Franco, Alfred – Journal of Research in Special Educational Needs, 2016
The use of inclusive teaching materials that motivate and encourage the development of executive functions has been neglected by the mathematic teaching, in which intelligence is valued, but no efforts are made to stimulate it. There are numerous reasons for that, among which are teachers' and students' unawareness that mathematics involves higher…
Descriptors: Inclusion, Teaching Methods, Instructional Materials, Workshops
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Ramsey, Ursula – Journal of Legal Studies Education, 2018
This article describes a scavenger hunt for Business Law students. Specifically, students compete in this scavenger hunt to identify accessible design features on campus to undergird their study of Title III of the Americans with Disabilities Act (ADA). Title III of the ADA prohibits public accommodations from discriminating on the basis of…
Descriptors: Civil Rights Legislation, Disabilities, Federal Legislation, Law Related Education
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Mabingo, Alfdaniels – Journal of Dance Education, 2015
Dances from African communities are gradually getting incorporated into formal education at pre-tertiary and tertiary levels in the United States. Whereas strides have been made to embrace this artistic and cultural diversity, the instructional methodologies that are applied in teaching these dances are commonly founded on Western pedagogic canons…
Descriptors: Foreign Countries, Dance Education, Ethnography, Teaching Experience
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Brynen, Rex; Milante, Gary – Simulation & Gaming, 2013
Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of "Simulation & Gaming" examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors…
Descriptors: Peace, Conflict Resolution, Vignettes, Simulation
Gelter, Hans – Pathways: The Ontario Journal of Outdoor Education, 2012
The unique "Conference on Wilderness Educational Expeditions: International Perspectives and Practices" took place from June 27 to July 13, 2010. The conference comprised 14 outdoor educators from Canada, Scotland, Norway, Denmark, Sweden and Japan participating in a 250 km-long canoe expedition on the Mara and Burnside Rivers in…
Descriptors: Outdoor Education, Environmental Education, Foreign Countries, Games
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Baaki, John; Moseley, James L. – Performance Improvement, 2011
This article shares experiences that participants had playing the game of STRATEGO and how the activity may be linked to strategic planning and thinking. Among the human performance technology implications of playing this game are that gamers agreed on a framework for rules, took stock on where they wanted to go in the future, and generated a risk…
Descriptors: Strategic Planning, Performance Technology, Games, Guidelines
Renner, Hans-Georg – Online Submission, 2012
This paper describes practical examples of Adventure Therapy in the accompaniment of grieving children and adolescents in Germany. The article shows possible ways for colleagues, also in other countries, and wants to encourage professional companions to approach Adventure Therapy, as well as to stimulate exchange.
Descriptors: Children, Adolescents, Grief, Adventure Education
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Mastilak, Christian – Journal of Education for Business, 2012
Millennial students often possess characteristics at odds with typical lecture-based approaches to introductory accounting courses. The author introduces an approach for reaching millennial students early in introductory accounting courses in ways that fit millennials' characteristics. This article describes the use of the board game Monopoly[R]…
Descriptors: Socialization, Accounting, Introductory Courses, Teaching Methods
Johnson, L.; Adams Becker, S.; Estrada, V.; Freeman, A. – New Media Consortium, 2015
The internationally recognized series of "Horizon Reports" is part of the New Media Consortium's Horizon Project, a comprehensive research venture established in 2002 that identifies and describes emerging technologies likely to have a large impact over the coming years on a variety of sectors around the globe. This "2015 Horizon…
Descriptors: Museums, Educational Technology, Technology Integration, Technology Uses in Education
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Bowen, Janine L. – Journal of Management Education, 2014
The study of emotion in organizations has advanced considerably in recent years. Several aspects of this research area make calls for its translation into business curricula particularly compelling. First, potential benefits to students are significant. Second, important contributions to this scholarship often come from the classroom. Third,…
Descriptors: Organizational Culture, Administrator Education, Business Administration Education, Experiential Learning
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Conklin, Thomas A. – Journal of Management Education, 2013
This article reviews andragogy as the philosophy resident in the broad arena of experience-based learning. Beneath the umbrella of experience-based learning lie the specific classroom orientations of student-centered learning, problem-based learning, and classrooms as organizations. These orientations contribute to the creation of…
Descriptors: Andragogy, Experiential Learning, Personal Autonomy, Student Experience
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