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Alfaro-Ponce, Berenice; Patiño, Azeneth; Sanabria-Z, Jorge – Cogent Education, 2023
Education has undergone many changes in teaching and learning, intensified by the significant technological developments that have responded to the fourth industrial revolution and other emergent situations. In this context, developing information and communication technologies has become vital in supporting new ways and learning models in the…
Descriptors: Computation, Thinking Skills, Citizen Participation, Game Based Learning
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Arroyo, Ivon; Closser, Avery Harrison; Castro, Francisco; Smith, Hannah; Ottmar, Erin; Micciolo, Matthew – Technology, Knowledge and Learning, 2023
This emerging technology report introduces the "WearableLearning" (WL) platform as a tool to exercise computational thinking and STEM learning for 5-12th grade students through mobile technology-augmented active game play and game creation. Freely available at "WearableLearning.org," it allows students and teachers to play,…
Descriptors: Technology Uses in Education, Computation, Thinking Skills, Games
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Eric Best; Daniel J. Mallinson – Journal of Political Science Education, 2024
There has been a massive shift in teaching quantitative political research since the "Journal of Political Science Education" was launched in 2004. Smartphones were an anomaly, and it was uncommon to have laptops in the classroom. Statistical calculations were sometimes done by "statisticians", i.e., professional staff who did…
Descriptors: Political Science, Educational History, Educational Trends, Educational Change
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Gattupalli, Sai S.; Edwards, Sharon A.; Maloy, Robert W.; Rancourt, Marguerite – Digital Experiences in Mathematics Education, 2023
Usable Math available at https://usablemath.org/ is being designed as an open online tutor for elementary school math students and teachers in the USA. It provides interactive problem solving for 3rd through 6th grade students who are learning mathematical reasoning and computation skills through word problems. Using the system, students and…
Descriptors: Mathematics Instruction, Tutors, Electronic Learning, Elementary School Students
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Yavich, Roman; Malev, Sergey; Rotkin, Vladimir – Higher Education Studies, 2020
What constitutes learning in the 21st century is the capacity for e-learning. Integral components of e-education are training content management systems. Existing content generators more transform content than create original content. Creating a methodology and technology for generating original content is important and relevant. In order to form…
Descriptors: Geometric Concepts, Electronic Learning, Mathematics Education, Computation
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Diego Mendez-Carbajo; Charissa O. Jefferson; Katrina L. Stierholz – Numeracy, 2019
We describe a pedagogical strategy aimed at developing both quantitative and information literacy skills through a social justice lens. This lesson plan is suitable for a variety of high school and introductory college courses. The student learning goals associated with this pedagogical strategy span three intellectual domains: social justice,…
Descriptors: Information Literacy, Numeracy, Economics, Data
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Uto, Masaki; Ueno, Maomi – IEEE Transactions on Learning Technologies, 2016
As an assessment method based on a constructivist approach, peer assessment has become popular in recent years. However, in peer assessment, a problem remains that reliability depends on the rater characteristics. For this reason, some item response models that incorporate rater parameters have been proposed. Those models are expected to improve…
Descriptors: Item Response Theory, Peer Evaluation, Bayesian Statistics, Simulation
Delgado, M.; Fajardo, W.; Molina-Solana, M. – International Association for Development of the Information Society, 2013
In the last decades there have been several attempts to use computers in Music Education. New pedagogical trends encourage incorporating technology tools in the process of learning music. Between them, those systems based on Artificial Intelligence are the most promising ones, as they can derive new information from the inputs and visualize them…
Descriptors: Electronic Learning, Computer Software, Music Education, Music Activities
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Huang, Yong-Ming; Chen, Chao-Chun; Wang, Ding-Chau – Turkish Online Journal of Educational Technology - TOJET, 2012
Ubiquitous learning receives much attention in these few years due to its wide spectrum of applications, such as the T-learning application. The learner can use mobile devices to watch the digital TV based course content, and thus, the T-learning provides the ubiquitous learning environment. However, in real-world data broadcast environments, the…
Descriptors: Electronic Learning, Educational Technology, Handheld Devices, Educational Television