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Emmanuel Dumbuya – Online Submission, 2025
The integration of artificial intelligence (AI) into educational ecosystems represents a paradigm shift in pedagogical practices and educational governance. While AI offers unprecedented opportunities to personalize learning, optimize administrative processes, and provide intelligent tutoring, it poses significant challenges to maintaining human…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Technology Integration
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Connelly, Jeffrey; Garcia, Pablo – Mathematics Teacher: Learning and Teaching PK-12, 2023
Helping students reach a clear understanding of the cause-and-effect relationship between changes in parameter and the graph of an equation is the focus of the activity outlined in this article. The behavior of phase shifts has been regarded as counterintuitive for many people, and often, because of this, conflict between student intuition and…
Descriptors: Graphs, Mathematics Instruction, Teaching Methods, Teacher Student Relationship
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Chang, Hyewon; Reys, Barbara J. – Mathematics Teaching in the Middle School, 2013
Geometry is a major area of study in middle school mathematics, yet middle school and secondary students have difficulty learning important geometric concepts. This article considers Alexis-Claude Clairaut's approach that emphasizes engaging student curiosity about key ideas and theorems instead of directly teaching theorems before their…
Descriptors: Geometry, Mathematics Instruction, Middle School Students, Secondary School Mathematics
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Barr, David – Journal for the Education of the Gifted, 1990
Technological tools (e.g., electronic data bases, computer-aided instructional software, interactive video systems, spreadsheets, simulation and modeling software, graphic calculators) can work toward making learning more independent, individualized, interactive, interdisciplinary, and intuitive. (DB)
Descriptors: Computer Oriented Programs, Educational Change, Educational Technology, Elementary Secondary Education
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Kynigos, Chronis; Latsi, Maria – International Journal for Technology in Mathematics Education, 2006
The new representations enabled by the educational computer game the "Juggler" can place vectors in a central role both for controlling and measuring the behaviours of objects in a virtual environment simulating motion in three-dimensional spaces. The mathematical meanings constructed by 13 year-old students in relation to vectors as…
Descriptors: Virtual Classrooms, Games, Computer Simulation, Intuition