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Reports - Descriptive | 5 |
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Guides - Non-Classroom | 2 |
Book/Product Reviews | 1 |
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Bainbridge, Stephen V. – Journal of Instruction Delivery Systems, 1995
Discusses the development of interactive media-delivered training. Highlights include examples; indicators for using multimedia; factors for successful implementation; learning and performance development; evaluating hardware options; technology choices, including interactive videodisc, compact disc interactive, CD-ROM, networked interactive…
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Selection, Distance Education
Huber, Joe – Technology Connection, 1995
Provides guidelines for schools choosing a media retrieval system. Topics include broadband, baseband, coaxial cable, or fiber optic decisions; the control network; selecting scheduling software; presentation software; device control; control from the classroom; and a comparison of systems offered by five companies. (LRW)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Networks, Computer Software
Lindroth, Linda – Teaching Pre K-8, 2005
This article describes new presentation tools and game shows that can make the classroom into a learning stage. RM Easiteach Studio, a presentation software from RM Educational Software, provides teaching tools for use on any interactive whiteboard. Classroom Jeopardy[R] from Educational Insights includes a scoreboard/base control unit, three…
Descriptors: Student Motivation, Educational Games, Integrated Curriculum, Computer Software Selection
Johnson, Judi Mathis – Learning & Leading with Technology, 1997
Based on the "Educational Software Preview Guide," this article discusses trends; lists selected software titles related to the Internet, arts, multilingualism and multiculturalism, multimedia and edutainment, and authentic experience, cross curricular and alternative assessment; and describes how to conduct a software evaluation…
Descriptors: Alternative Assessment, Computer Software Evaluation, Computer Software Selection, Cultural Pluralism
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction