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Goodwin, Bryan; Slotnik, William J. – McREL International, 2018
Research dispels the myth that teachers peak as professionals early in their careers, hitting a performance plateau after only a few years on the job. While most teachers keep honing and polishing their craft the longer they stay in the classroom, a fair number do not. Over the years, research on how experts in a variety of fields have continued…
Descriptors: Misconceptions, Teacher Competencies, Teacher Attitudes, Creativity
Salas, Spencer; Williams, Brian Keith; Mraz, Maryann; Adrane, Soufiane – English Teaching Forum, 2021
For many secondary-level teachers working with adolescent language learners, one of the motivations for choosing English teaching as a profession is a shared love of reading short stories. At its best, entering a narrative is a sensory experience: engaged readers see, hear, and feel the words of a story and imagine themselves within its pages.…
Descriptors: Visualization, Second Language Learning, Second Language Instruction, English (Second Language)
Tkachuk, Alla – Childhood Education, 2019
By transforming education to focus on nurturing creativity, teachers can better ensure that their students are receiving the best preparation for a future of rapid change. This article describes how Alla Tkachuk founded MASK (Mobile Art School in Kenya, www.mobileartschoolinkenya.org) to champion art for creativity in Africa. Starting as a small…
Descriptors: Creativity, Visualization, Foreign Countries, Art Education
Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
Romano, Angela – Educational Philosophy and Theory, 2016
This article outlines the potential for Research Higher Degree (RHD) supervisors at universities and similar institutions to use ethical review as a constructive, dynamic tool in guiding RHD students in the timely completion of effective, innovative research projects. Ethical review involves a bureaucratized process for checking that researchers…
Descriptors: Art, Creativity, Creative Activities, Graduate Students
Micheaux, Andrea; Bosio, Birgit – Journal of Marketing Education, 2019
As firms gather increasing amounts of data, the question of how future marketers can use these data to make their marketing more relevant and to make a strategic difference remains. However, students may feel uncomfortable about information systems and database technology, which they may perceive as complex and dry. This case describes how the…
Descriptors: Teaching Methods, Marketing, Data Analysis, Course Descriptions
Liapi, Marianthi; Ackermann, Edith – American Journal of Play, 2016
Th?e authors examine the potential impact of play on astronauts adapting to the extreme conditions of space travel. Th?ey cite research showing that well-trained astronauts, though in general physically fi?t and emotionally stable, can suffer from--among other things--boredom and sensory deprivation in the con?fines of the microgravity capsules…
Descriptors: Space Exploration, Space Sciences, Psychological Patterns, Play
Brisco, Nicole – SchoolArts: The Art Education Magazine for Teachers, 2012
In this postmodern era, artists have gone far beyond traditional and technical skills. In her own teaching practices, the author looks to implement practice of a twenty-first-century art educator that inspire students to develop creative and innovative thought processes while relating to the world around them. In this article, she encourages…
Descriptors: Studio Art, Art Activities, Teaching Methods, Problem Solving
Fominykh, Mikhail; Prasolova-Forland, Ekaterina; Divitini, Monica – International Association for Development of the Information Society, 2012
Creativity can be applied to every domain of knowledge and must be seen as an important competence. Supporting social creativity across different domains and disciplines in learning communities is an important part of collaborative process in both university education and in the context of large-scale international projects. In this paper, we…
Descriptors: Foreign Countries, Creativity, Computer Simulation, Social Systems
Measuring Creative Potential: Using Social Network Analysis to Monitor a Learners' Creative Capacity
Dawson, Shane; Tan, Jennifer Pei Ling; McWilliam, Erica – Australasian Journal of Educational Technology, 2011
Despite the burgeoning rhetoric from political, social and educational commentators regarding creativity and learning and teaching, there is a paucity of scalable and measurable examples of creativity-centric pedagogical practice. This paper makes an argument for the application of social network visualisations to inform and support…
Descriptors: Learning Processes, Creativity, Social Networks, Network Analysis
Nunn, Robin – Bulletin of Science, Technology & Society, 2008
In this article, the author proposes a dynamic, interdisciplinary, network conception of expertise that differs from conventional static, linear conceptions. Using a range of graphic images, the author propose specific visualizations of this network conception of expertise. First, he discusses attempts to pin expertise down in a definition. Then…
Descriptors: Networks, Models, Experience, Specialists
Peer reviewedLathlaen, Peggy – Journal of Creative Behavior, 1988
This article examines images of the future as visualized by space artists and design engineers. In excerpts from interviews, the artists describe their activities and their use of computer-aided design. The article concludes that visual thinking plays a large part in translating the dreams of visionaries into reality. (JDD)
Descriptors: Creative Thinking, Creativity, Drafting, Futures (of Society)
Peer reviewedSchwab, Lynne S.; D'Zamko, Mary Elizabeth – Journal of Creative Behavior, 1988
Eleven professionals participated in a weekend workshop called "Planned Spontaneity." Using techniques of group mental imagery, the group focused on ways of empowering individuals in educational settings to increase their use of creative mental capacities. The group agenda, activities, process, and resulting product are described. (JW)
Descriptors: Adult Education, Adults, Creative Development, Creative Thinking
Peer reviewedMichel, Karl F. – Art Education, 1999
Provides background information on Marion Richardson's view of art education and her emphasis on visualization. Stresses the importance of cultivating students' creativity and enabling the students to express themselves. Describes an interdisciplinary art assignment for middle school students utilizing poetry to teach them to translate verbal…
Descriptors: Art Education, Art Expression, Creativity, Educational Philosophy
Goldberg, Cristine – School Library Media Activities Monthly, 2004
Mind Mapping can be called the Swiss Army Knife for the brain, a total visual thinking tool or a multi-handed thought catcher. Invented by Tony Buzan in the early 1970s and used by millions around the world, it is a method that can be a part of a techniques repertoire when teaching information literacy, planning, presenting, thinking, and so…
Descriptors: Visualization, Information Literacy, Brain, Cognitive Mapping
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