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Vindya V. Senadheera; Thilini P. Rupasinghe; Dileepa S. Ediriweera – Journal of Learning for Development, 2024
Most students in higher education at present are 'digital natives.' They use technology in every facet of their life, including their education. They learn from formally organised courses as well as from informal learning. Hence, informal learning has been identified as crucial for the sustainability of higher education in the current global…
Descriptors: Informal Education, Sustainability, Higher Education, Influence of Technology
Njenga, James K. – Reading & Writing: Journal of the Reading Association of South Africa, 2018
Forces of globalisation and economic competition enhanced by, among others, the digital technologies, are radically transforming the social context. Digital technologies are characterised by a powerful and pervasive Internet as well as the related information and communication technologies. Globalisation is facilitated by the universally…
Descriptors: Computer Literacy, Definitions, Critical Literacy, Socioeconomic Status
Kanaki, Kalliopi; Kalogiannakis, Michail – Education and Information Technologies, 2018
Objects are everywhere. People deal with them from the beginning of their lives. From babyhood, they start to recognise them and, progressively, learn to define their attributes and designate the actions related to them. Although the basis of object-oriented programming is translating real-world objects into the object-oriented code, learning…
Descriptors: Teaching Methods, Preschool Education, Preschool Children, Physical Sciences
Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
Majgaard, Gunver – Electronic Journal of e-Learning, 2014
A group of first-semester engineering students participated in a game design course. The aim of the course was to learn how to design computer games and programming skills by creating their own games, thereby applying their game-playing experiences to gain knowledge about game design. The aim was for students to develop a more critically…
Descriptors: Design, Computer Games, Programming, Computer Science Education
Lim, Janine – Learning & Leading with Technology, 2010
In this article, the author describes the Jazz Workshop, a unique blend of collaboration and constructivist learning using videoconferencing and Web 2.0 tools. Each summer it draws about 400 participants--mostly teachers, technology facilitators, teacher librarians, and videoconferencing coordinators--who convene in 20 locations across three…
Descriptors: Constructivism (Learning), Music, Workshops, Computer Uses in Education
Campbell, Todd; Wang, Shaing Kwei; Hsu, Hui-Yin; Duffy, Aaron M.; Wolf, Paul G. – Journal of Science Education and Technology, 2010
This position paper proposes the enhancement of teacher and student learning in science classrooms by tapping the enormous potential of information communication and technologies (ICTs) as cognitive tools for engaging students in scientific inquiry. This paper serves to challenge teacher-held assumptions about students learning science "from…
Descriptors: Constructivism (Learning), Position Papers, Science Instruction, Science Education
McDougall, Anne – Australian Educational Computing, 2005
This article reflects on twenty or more years of development and research in educational computing. It argues that the emphasis on exploiting the technology in the service of contemporary ideas about learning held by many of the early workers has been lost to a focus on the technology itself and its capabilities. In schools this has led to an…
Descriptors: Computer Uses in Education, Traditionalism, Foreign Countries, Information Technology
Milman, Natalie B. – Journal of Technology and Teacher Education, 2005
This paper describes the findings of a qualitative study to examine preservice teacher education students' experiences and reasons for creating digital teaching portfolios. Also, it examines the advantages and disadvantages of creating digital teaching portfolios. Findings indicate that the process of creating digital teaching portfolios was a…
Descriptors: Preservice Teacher Education, Preservice Teachers, Constructivism (Learning), Portfolios (Background Materials)
Coupal, Linda V. – British Journal of Educational Technology, 2004
This case study discusses the influence of politics on educational technology policies and practices by tracing the effects of a change of governing political parties with differing ideologies and advisory constituencies. It begins by describing a democratic socialist government initiative based on social capital theory and emphasising connections…
Descriptors: Learning Processes, Ideology, Educational Technology, Educational Needs
Brown, John Seely – Change: The Magazine of Higher Learning, 2006
Today's students are comfortable satisfying their immense curiosity on their own. This capacity for independent learning is essential to their future well-being, since they are likely to have multiple careers and will need to continually learn new skills they were not taught in college. Students will need to feel comfortable working in…
Descriptors: Independent Study, Educational Environment, College Students, Teamwork
Umbach, Kenneth W. – 1997
This paper presents ideas about what is required for the development of expertise in computer technology and considers those requirements in the K-12 setting. This analysis comes from the point of view of long-time, self-trained users of personal computers and computer communications and long-time observer of the growth of technology expertise in…
Descriptors: Active Learning, Computer Attitudes, Computer Literacy, Computer Mediated Communication

Oliver, Ron; Lake, Murray – Education in Rural Australia, 1996
Describes a preservice teacher education course dealing with rural education, based on contemporary learning theories and delivered through telematics at an Australian university. Students learned about teaching and learning with telematics through being taught with telematics and through independent learning activities. Outcomes and findings…
Descriptors: Active Learning, Computer Literacy, Computer Uses in Education, Constructivism (Learning)
Multimedia Today, 1995
This interview with Seymour Papert discusses literacy, computer literacy, and information fluency; problems with education; how children learn; the use of LEGOs and computers as constructive mediums; the movement for alternative schools; problems with curriculum; the role of government and corporate America; learning technology; interactivity; and…
Descriptors: Computer Assisted Instruction, Computer Literacy, Constructivism (Learning), Curriculum Problems
Micken, Kathleen S.; Cutting, Alan C. – 2000
This paper presents the framework used in implementing "Marketing on the Web," an interdisciplinary course that integrates marketing and technology strategies, with an approach that is grounded in cognitive psychology and in constructionist theory. Though applied at the undergraduate level, the framework may be adapted to primary through graduate…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Literacy, Constructivism (Learning)
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