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Jim Shifflett; Kristin Herman; Lisa Hines; Jacqueline Nikiema – International Journal of Designs for Learning, 2022
This design case documents the development of a new online training program to teach circuit court interns in Wise County, Virginia, how to create smart land records, or land record abstracts stored on a blockchain. The authors first describe the instructional context behind land record abstraction and the clients' original specifications for the…
Descriptors: Instructional Design, Online Courses, Internship Programs, Courts
Petko, Dominik; Schmid, Regina; Müller, Laura; Hielscher, Michael – Technology, Knowledge and Learning, 2019
Mobile technologies open up new ways of fostering reflection in teacher education. With the intention of tying reflection closer to the actions in the classroom, facilitating multimedia recordings, providing prompts for reflection and fostering discussions between pre-service teachers, experienced teachers and university mentors, we developed the…
Descriptors: Mentors, Notetaking, Telecommunications, Handheld Devices
Liu, Shu; Ma, Peijun; Li, Dong – IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
The current education model and practices in the Higher education sector in China have been successful in educating students for academic excellence, for producing industry-linked and practice-oriented graduates, who could quickly fit into the industrial working environment, has been a problem. There is a big gap between the theoretical knowledge…
Descriptors: Computer Science Education, Engineering Education, Computer Software, College Curriculum
Rouse, Sharon M. – Online Submission, 2012
(Purpose) The purpose of this paper was to examine the issues associated with bringing new technology into the classroom, in particular, the vocational/technical classroom. (Methodology) A new Haas 5 axis vertical Computer Numerical Control machining center was purchased to update the CNC machining curriculum at a community college and the process…
Descriptors: Experimental Groups, Computer Software, Computers, Educational Technology
Cabot, Jordi; Tisi, Massimo – Computer Science Education, 2011
Model-Driven Engineering (MDE) is changing the way we build, operate, and maintain our software-intensive systems. Several projects using MDE practices are reporting significant improvements in quality and performance but, to be able to handle these projects, software engineers need a set of technical and interpersonal skills that are currently…
Descriptors: Foreign Countries, Computer Science Education, Computer Software, Engineering
Tech Directions, 2008
Art and animation work is the most significant part of electronic game development, but is also found in television commercials, computer programs, the Internet, comic books, and in just about every visual media imaginable. It is the part of the project that makes an abstract design idea concrete and visible. Animators create the motion of life in…
Descriptors: Animation, Computer Graphics, Computer Software, Internet
Venables, Anne; Tan, Grace – Journal of Information Technology Education, 2009
Higher education programs need to prepare their graduates for the practical challenges they can expect to face upon entering the workforce. Students can be better prepared if their academic learning is reinforced through authentic workplace experience, where the link between theory and professional practice can be realized. Increasingly, such…
Descriptors: Industry, Program Effectiveness, Education Work Relationship, Foreign Countries
Hoyt, Brian R. – 1996
The skills necessary to compete in a fast paced business environment--critical thinking, risk taking, team building, project management, and others--are not and cannot be addressed in the traditional delivery of an undergraduate business course. The Ohio University-Lancaster Management program uses a project based, just-in-time (JIT) approach to…
Descriptors: Business Administration Education, Computer Software, Critical Thinking, Decision Making

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