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Sánchez Ramos, María Del Mar; Vigier Moreno, Francisco J. – Research-publishing.net, 2016
As stated by Valero-Garcés (2006, p. 38), the new scenario including public service providers and users who are not fluent in the language used by the former has opened up new ways of linguistic and cultural mediation in current multicultural and multilingual societies. As a consequence, there is an ever increasing need for translators and…
Descriptors: Computational Linguistics, Public Service, Second Language Learning, Court Litigation
Adams, Wendy K.; Alhadlaq, Hisham; Malley, Christopher V.; Perkins, Katherine K.; Olson, Jonathan; Alshaya, Fahad; Alabdulkareem, Saleh; Wieman, Carl E. – Journal of Science Education and Technology, 2012
The PhET Interactive Simulations Project partnered with the Excellence Research Center of Science and Mathematics Education at King Saud University with the joint goal of making simulations useable worldwide. One of the main challenges of this partnership is to make PhET simulations and the website easily translatable into any language. The PhET…
Descriptors: Expertise, Conferences (Gatherings), Mathematics Education, Computer Software
Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
Filipowski, Tomasz; Kazienko, Przemyslaw; Brodka, Piotr; Kajdanowicz, Tomasz – Behaviour & Information Technology, 2012
Knowledge exchange between employees is an essential feature of recent commercial organisations on the competitive market. Based on the data gathered by various information technology (IT) systems, social links can be extracted and exploited in knowledge exchange systems of a new kind. Users of such a system ask their queries and the system…
Descriptors: Expertise, Informal Education, Information Technology, Workplace Learning
Decker, Robert – International Journal for Technology in Mathematics Education, 2011
Dynamic/interactive graphing applets can be used to supplement standard computer algebra systems such as Maple, Mathematica, Derive, or TI calculators, in courses such as Calculus, Differential Equations, and Dynamical Systems. The addition of this type of software can lead to discovery learning, with students developing their own conjectures, and…
Descriptors: Expertise, Investigations, Discovery Learning, Computer Software
Adams, Caralee – Instructor, 2011
When kids play video games, they want to perfect their skills, advance to the next level, and become a master. It is the kind of focus that many teachers would love to see in their classrooms. From elementary through high school, computer games are being woven into the curriculum to engage students in new ways. However, many schools lack the…
Descriptors: Expertise, Play, Video Games, Web Sites
Basken, Paul – Chronicle of Higher Education, 2012
Scientific journals have been retracting unreliable articles at rapidly escalating rates in the past few years, raising concern about whether research faces a burgeoning ethical crisis. Various causes have been suspected, with the common theme being that journals are seeing more cases of plagiarism and fudging of data as researchers and editors…
Descriptors: Expertise, Scientific Research, Plagiarism, Integrity
Fehn, Bruce R.; Schul, James E. – History Teacher, 2011
Today's students grow up in a technological milieu of hand-held computers with high storage capacities, internet access, and the ability to shoot high definition photographs and video. As such, they are empowered to construct representations of the past virtually "on the run." In this article, the authors investigated the historical "and"…
Descriptors: History Instruction, Documentaries, Film Production, Secondary Education
Mavrikis, Manolis; Gutierrez-Santos, Sergio – Computers & Education, 2010
This paper presents a methodology for the design of intelligent learning environments. We recognise that in the educational technology field, theory development and system-design should be integrated and rely on an iterative process that addresses: (a) the difficulty to elicit precise, concise, and operationalized knowledge from "experts" and (b)…
Descriptors: Educational Technology, Methods, Expertise, Case Studies
Weinstein, Margery – Training, 2012
Your learning curriculum needs a new technological platform, but you don't have the expertise or IT equipment to pull it off in-house. The answer is a learning system that exists online, "in the cloud," where learners can access it anywhere, anytime. For trainers, cloud-based coursework often means greater ease of instruction resulting in greater…
Descriptors: Educational Technology, On the Job Training, Electronic Learning, Internet
Hilton, John, III; Wiley, David; Stein, Jared; Johnson, Aaron – Open Learning, 2010
A significant movement in education concerns the use of open educational resources. By "open" it is generally meant that the resource is available at no cost to others for adaptation and reuse in different contexts. However, "open" is not a simple dichotomy; rather, there is a continuum of openness. We discuss four separate aspects of reuse and…
Descriptors: Educational Resources, Access to Information, Electronic Publishing, Intellectual Property
Martinez, Michael E.; Peters Burton, Erin E. – Educational Media International, 2011
The "cyberinfrastucture" is a broad informational network that entails connections to real-time data sensors as well as tools that permit visualization and other forms of analysis, and that facilitates access to vast scientific databases. This multifaceted network, already a major boon to scientific discovery, now shows exceptional promise in…
Descriptors: Visualization, Educational Technology, STEM Education, Cognitive Processes
Ardito, Carmelo; Lanzilotti, Rosa – International Journal of Distance Education Technologies, 2011
Distance education has experienced profound changes due to the introduction of new technologies, especially mobile devices of different types. It is necessary to define new learning techniques which are able to capture students' attention and to engage them in their learning activities, reducing problems like distraction generated by the use of…
Descriptors: Foreign Countries, Expertise, Educational Games, Distance Education
Chen, Mark – E-Learning, 2009
This article describes expertise development in a player group in the massively multiplayer online game World of Warcraft using visualization of chat log data. Charts were created to get a general sense of chat trends in a specific player group engaged in "high-end raiding", a 40-person collaborative activity. These charts helped identify patterns…
Descriptors: Charts, Visualization, Internet, Expertise
Schleich, Jean-Marc; Dillenseger, Jean-Louis; Houyel, Lucile; Almange, Claude; Anderson, Robert H. – Anatomical Sciences Education, 2009
Learning embryology remains difficult, since it requires understanding of many complex phenomena. The temporal evolution of developmental events has classically been illustrated using cartoons, which create difficulty in linking spatial and temporal aspects, such correlation being the keystone of descriptive embryology. We synthesized the…
Descriptors: Computer Graphics, Cartoons, Pediatrics, Embryology
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