NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20260
Since 20250
Since 2022 (last 5 years)0
Since 2017 (last 10 years)2
Since 2007 (last 20 years)6
Publication Type
Reports - Descriptive10
Journal Articles8
Speeches/Meeting Papers2
Opinion Papers1
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 10 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Cairns, Darran R.; Curtis, Reagan; Sierros, Konstantinos A.; Bolyard, Johnna J. – Interdisciplinary Journal of Problem-based Learning, 2018
There is currently significant interest in 3D fabrication in middle school classrooms. At its best 3D printing can be utilized in authentic design projects that integrate math, science, and technology, which facilitate deep learning by students. In essence, students are able to tinker in a virtual world using 3D design software and then tinker in…
Descriptors: Problem Based Learning, Faculty Development, Design, Manufacturing
Peer reviewed Peer reviewed
Direct linkDirect link
Singer, Bethany; Shafer, Kathryn G. – Teaching Children Mathematics, 2018
Building physical models is a natural activity for children and provides a context for lessons on two-dimensional (2D) and three-dimensional (3D) shapes. However, children do not think of their models as prisms, cylinders, and pyramids. Their creations are spaceships, tunnels, castles, and nets on the floor. Creating these types of shapes with…
Descriptors: Kindergarten, Young Children, Mathematics Education, Mathematics Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Franetovic, Marija – Journal of Educational Multimedia and Hypermedia, 2016
This case study research sought to understand a subset of the next generation in reference to virtual world learning within a game development course. The students completed an ill-structured team project which was facilitated using authentic learning strategies within a virtual world over a period of seven weeks. Research findings emerged from…
Descriptors: Educational Games, Instructional Design, Student Developed Materials, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Rodrigues, João P. G. L. M.; Melquiond, Adrien S. J.; Bonvin, Alexandre M. J. J. – Biochemistry and Molecular Biology Education, 2016
Molecular modelling and simulations are nowadays an integral part of research in areas ranging from physics to chemistry to structural biology, as well as pharmaceutical drug design. This popularity is due to the development of high-performance hardware and of accurate and efficient molecular mechanics algorithms by the scientific community. These…
Descriptors: Molecular Structure, Hands on Science, Undergraduate Students, Open Source Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Loy, Jennifer – Education Sciences, 2014
This article considers the potential of 3D printing as an eLearning tool for design education and the role of eMaking in bringing together the virtual and the physical in the design studio. eLearning has matured from the basics of lecture capture into sophisticated, interactive learning activities for students. At the same time, laptops and…
Descriptors: Electronic Learning, Blended Learning, Computer Simulation, Printing
Julian, June; Crooks, Julian – Online Submission, 2011
Demonstrating the multiple features of the Cerulean Gallery in Second Life, this research report showcases several exemplar exhibits created by students, artists, and museums. Located in The Educational Media Center, a Second Life teaching and social space, the Cerulean Gallery exhibits functioned as case studies that tested its effectiveness as…
Descriptors: Computer Simulation, Social Systems, Internet, Art Products
Cherry, Gina; Ioannidou, Andri; Rader, Cyndi; Brand, Catharine; Repenning, Alex – 1999
Computer simulations are one promising tool for supporting learning at all levels--from elementary school to workplace learning. Learning through simulations, either by creating simulations or by exploring existing ones, helps learners develop a deeper understanding of the concepts being simulated. Learning about simulations is also important…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Peer reviewed Peer reviewed
Olds, Henry F., Jr. – Computers in the Schools, 1986
Presents several examples of models for applying data management computer programs to instruction from point of view of an imaginary student. Commentaries following each example speculate on virtues and possible shortcomings of each approach, with the intention of offering valuable perspectives for improved understanding of effective computer use…
Descriptors: Computer Assisted Instruction, Computer Simulation, Database Management Systems, Elementary Secondary Education
Peer reviewed Peer reviewed
Nichol, Jon – Journal of Curriculum Studies, 1985
The School of Education at the University of Exeter (England) is developing a curriculum project in which secondary school students learn history by using prepared computer programs, by using the computer as an electronic blackboard, and by doing their own programing. The Exeter project is described. (RM)
Descriptors: Comparative Education, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
Kaldhusdal, Terry; Wood, Sue; Truesdale, Jean – MultiMedia Schools, 1998
Describes a project where fourth- and fifth-grade students in the Wales School District (Wisconsin) simulated a political campaign as part of their social studies curriculum, using HyperStudio, ClarisWorks, and the Internet. Also discusses fund-raising activities and how the unit came about. (AEF)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Simulation, Fund Raising