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Ishan Sudeera Abeywardena – International Review of Research in Open and Distributed Learning, 2023
Extended reality (XR), which encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR), offers powerful affordances for improving teaching and learning experiences in a post-pandemic world. Increasingly, many governments and institutions around the world are making major investments in XR technologies to prepare education…
Descriptors: Computer Simulation, Technology Uses in Education, Sustainable Development, Barriers
Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Whitton, Nicola – Electronic Journal of e-Learning, 2012
Digital games have the potential to create active and engaging environments for learning, supporting problem-solving, communication and group activities, as well as providing a forum for practice and learning through failure. The use of game techniques such as gradually increasing levels of difficulty and contextual feedback support learning, and…
Descriptors: Educational Games, Adult Students, Teaching Methods, Computer Games
Baum, Liesl M.; Newbill, Phyllis Leary – TechTrends: Linking Research and Practice to Improve Learning, 2010
The role of critical and creative thinking has been debated within the field of instructional design. Through an instructional design and development project we have identified how critical and creative thinking are essential to the instructional design process. This paper highlights a recent project focused on a virtual Native American village…
Descriptors: Instructional Design, American Indians, Instructional Materials, Creative Thinking
Chen, Li-Chiou; Tao, Lixin – Educational Technology & Society, 2012
We have developed a tool called Secure WEb dEvelopment Teaching (SWEET) to introduce security concepts and practices for web application development. This tool provides introductory tutorials, teaching modules utilizing virtualized hands-on exercises, and project ideas in web application security. In addition, the tool provides pre-configured…
Descriptors: Internet, Computer Security, Information Security, Computer Science Education
Peer reviewedMandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1985
Presents the listing for a TRS-80 Model III program which illustrates the first law of robotics (all robots must be programed so that none of their actions will be harmful to man). Also discusses the rational for and development of the program. (JN)
Descriptors: Artificial Intelligence, Computer Simulation, Computer Software, Higher Education
Peer reviewedWood, Peter – Journal of Biological Education, 1984
Describes five computer programs: four simulations of genetic and physical mapping experiments and one interactive learning program on the genetic coding mechanism. The programs were originally written in BASIC for the VAX-11/750 V.3. mainframe computer and have been translated into Applesoft BASIC for Apple IIe microcomputers. (JN)
Descriptors: College Science, Computer Simulation, Computer Software, DNA
Blanchaer, M. C. – Physiologist, 1985
Simulations can help students apply basic science knowledge (which they are acquiring concurrently) to the identification and management of the physiological, metabolic, and/or anatomic problem(s) underlying the signs and the symptoms of a specific "simulated patient." The design, development, and production of these simulations are described. (JN)
Descriptors: Clinical Diagnosis, College Science, Computer Simulation, Higher Education
Spero, Samuel W. – Technological Horizons in Education, 1985
Examines what is currently being done in Israel related to software development, discussing: (1) TOAM (a Hebrew acronym for "drill and parctice with the Help of the Computer, an elementary arithmetic program; (2) MENTOR (an authoring language); and (3) a role playing simulation. (JN)
Descriptors: Arithmetic, Authoring Aids (Programing), Computer Simulation, Computer Software
Boettcher, Judith – Syllabus, 2000
Examines the concept of meaningful learning in light of new information technology. Highlights include learning processes; types of learning; the computational theory of mind; the value of animations and simulations; and the importance of well-designed and well-written instructional materials. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Technology, Information Technology
Peer reviewedBarron, Ann E.; Ivers, Karen S. – Journal of Technology and Teacher Education, 1994
Describes the design and development of training materials to encourage the use of telecommunications by Florida teachers that was funded by the Florida Department of Education. Topics addressed include the need for training materials; electronic mail; booklets; computer tutorials/simulation; the use of HyperCard; and results of an effectiveness…
Descriptors: Computer Assisted Instruction, Computer Simulation, Electronic Mail, Higher Education
Murphy, P. J. – 1981
When two biological simulations on evolution and genetics (one originally developed for a conventional university undergraduate course) were introduced into Open University distance education classes, the difficulties encountered required a reappraisal of the concept of using computer simulation for distance learning and decisions on which…
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Courseware
Every, I. M. – 1981
An Open University project was planned to develop a set of computer assisted learning (CAL) microcomputer programs for a second level, summer school physics course, scheduled to begin in 1982. Major project aims were the development of an underlying system to effectively use medium resolution graphics with a simple animation capability;…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Pollack, Seymour V.; And Others – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Portrays development of a personal-computer laboratory for engineering majors at Washington Univertsity, St. Louis; reviews issues addressed by the lab including access, security, administration, and standardization of personal-computer configuration; and describes computer-based courses offered by the lab and computer software developed for…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Educational Administration
Peer reviewedWells, Gordon; Berger, Carl – Journal of Computers in Mathematics and Science Teaching, 1986
Discusses the nature and effectiveness of computer simulations. Also discusses the development of simulations, providing an example of a simulation which deals with population growth. A sample lesson plan related to the simulation is included. (JN)
Descriptors: Computer Oriented Programs, Computer Simulation, High Schools, Higher Education

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