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Odin L. Jurkowski – Rowman & Littlefield Publishers, 2024
For school librarians, technology is an essential component of their work. To meet the growing need in this area, Odin Jurkowski first wrote Technology and the School Library in 2006. To address the technological advancements, Jurkowski provides an overview of the types of technologies used in school libraries, from traditional low-tech options to…
Descriptors: School Libraries, Library Automation, Library Development, Library Networks
Gregory K. Tharp – Online Submission, 2019
Recent articles in the news media have triggered interest in how virtual reality technologies can be applied to academic libraries. Specifically, virtual reality technologies have the potential to be applied to triage reference, reference services, and archives. It is discussed how library users can use virtual reality headsets as well as how…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Academic Libraries
Perez, Lisa – Teacher Librarian, 2009
In this article, the author discusses using Second Life (SL) in school librarianship. SL is a multi-user virtual environment in which persons create avatars to allow them to move and interact with other avatars. They can build and manipulate objects. To move, they can walk, run, fly, or teleport. There are many areas within SL to allow people to…
Descriptors: Library Networks, Library Services, School Libraries, Library Science
Parker, Lyn – Program: Electronic Library and Information Systems, 2008
Purpose: The purpose of this paper is to give a brief introduction to Second Life, and to provide an outline of how one academic librarian has got involved with using it and reviews the issues that have arisen from a library perspective. Design/methodology/approach: The paper offers a reflection on whether library activities in Second Life are…
Descriptors: Computer Simulation, Virtual Classrooms, Computer Uses in Education, Academic Libraries
Bell, Lori; Lindbloom, Mary-Carol; Peters, Tom; Pope, Kitty – Policy Futures in Education, 2008
As the use of the Internet and time spent on the Internet by individuals grows, and the use of virtual worlds like Active Worlds and Second Life increases, the library needs to have an interactive place and role in these worlds as well as a bricks and mortar space. This article provides an overview of what some libraries are doing in these worlds,…
Descriptors: Electronic Libraries, Internet, Library Services, Computer Simulation
Peer reviewedCatenazzi, Nadia; Sommaruga, Lorenzo – Journal of Documentation, 1995
Presents hyper-lib, a model for an electronic library. Defines the hyper-lib model in terms of structural and functional components; discusses the book collection, the librarian, the library rooms, user resources, and general and specific library services. Describes various operators, which allow the user to change the system state. (AEF)
Descriptors: Computer Simulation, Electronic Libraries, Hypermedia, Information Sources
Neff, Raymond K. – EDUCOM Bulletin, 1985
Details trends in information access, services, packaging, dissemination, and networking, service fees, archival storage devices, and electronic information packaging that could lead to complete mergers of academic libraries and computing centers with shared responsibilities. University of California at Berkeley's comprehensive strategy for…
Descriptors: Academic Libraries, Computer Simulation, Educational Cooperation, Fees

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