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Huan, Xiaoli; Shehane, Ronald; Ali, Adel – Journal of Instructional Pedagogies, 2011
As the success of distance learning (DL) has driven universities to increase the courses offered online, certain challenges arise when teaching computer science (CS) courses to students who are not physically co-located and have individual learning schedules. Teaching CS courses involves high level demonstrations and interactivity between the…
Descriptors: Computer Science Education, Teaching Methods, Distance Education, Technology Uses in Education
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Cheong, Christopher; Bruno, Vince; Cheong, France – Journal of Information Technology Education: Innovations in Practice, 2012
An important aspect of education is to promote higher-order thinking skills to learners. However, in the lecture environment, learners are passively engaged and it is unlikely for higher-order thinking to occur. Although interventions such as "clickers" can be used to increase engagement in lectures, this does not necessarily promote…
Descriptors: Foreign Countries, Instructional Design, Handheld Devices, Computer Software
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Enikov, E. T.; Campa, G. – IEEE Transactions on Education, 2012
This paper presents a low-cost hands-on experiment for a classical undergraduate controls course for non-electrical engineering majors. The setup consists of a small dc electrical motor attached to one of the ends of a light rod. The motor drives a 2-in propeller and allows the rod to swing. Angular position is measured by a potentiometer attached…
Descriptors: Computer Assisted Instruction, Synchronous Communication, Programming, Computer Science Education
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Valdivia, R.; Nussbaum, M.; Ochoa, S. F. – IEEE Transactions on Education, 2009
This paper describes the design and impact of a face-to-face Computer Supported Collaborative Learning activity named Collaborative Answer Negotiation Activity (CANA). CANA primarily involves face-to-face interactions among students supported by wirelessly interconnected mobile devices to solve collaboratively a set of multiple-choice questions.…
Descriptors: Cooperative Learning, Problem Solving, Computer Science Education, Synchronous Communication
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De Lucia, A.; Francese, R.; Passero, I.; Tortora, G. – International Journal of Distance Education Technologies, 2012
Mobile devices are changing the way people work and communicate. Most of the innovative devices offer the opportunity to integrate augmented reality in mobile applications, permitting the combination of the real world with virtual information. This feature can be particularly useful to enhance informal and formal didactic actions based on student…
Descriptors: Foreign Countries, Photography, Student Participation, Cooperative Learning
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Sinha, Neelu; Khreisat, Laila; Sharma, Kiron – Innovate: Journal of Online Education, 2009
Neelu Sinha, Laila Khreisat, and Kiron Sharma describe how learner-interface interaction promotes active learning in computer science education. In a pilot study using technology that combines DyKnow software with a hardware platform of pen-enabled HP Tablet notebook computers, Sinha, Khreisat, and Sharma created dynamic learning environments by…
Descriptors: Feedback (Response), Computer Science Education, Theory Practice Relationship, Active Learning
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Taurisson, Neil; Tchounikine, Pierre – Educational Technology & Society, 2004
This paper describes a multi-agent approach that aims at supporting learners involved in a collective activity. We consider pedagogical situations where students have to explicitly define the articulation of their collective work and then achieve the different tasks they have defined. Our objective is to support these students by taking some of…
Descriptors: Computer Mediated Communication, Synchronous Communication, Computer Science Education, Distance Education