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T.H.E. Journal, 2011
Students of every age have their own ideas about things...and they certainly have their own ideas about the best ways to learn. Project Tomorrow's annual Speak Up survey asked students from kindergarten through the 12th grade a simple question: "If you could create the ideal mobile app for learning, what would it look like?" Researchers received…
Descriptors: Design Preferences, Design Requirements, Computer System Design, Computer Oriented Programs
Peer reviewedClark, Caleb John – TechTrends, 2000
Defines a "geek" as a person in love with technology, computers, and the Internet, and suggests ways that technology-training professionals can discover their "inner geek" to improve their ability to design appropriate learning and performance systems. Presents actions to take and examples for game playing; exploring; embracing technology;…
Descriptors: Computer Attitudes, Computer Literacy, Computer Oriented Programs, Computer Software
Peer reviewedRobertson, Raymond – Performance Improvement, 1998
Describes each step of the design sequence for crafting a training resource (state a purpose, identify one or more users, describe content, develop a format, test for relevance) and discusses building a virtual-training forms network. Figures illustrate the instructional-system-development model; training forms, content, and end-users; frequently…
Descriptors: Computer Oriented Programs, Computer System Design, Design Preferences, Information Networks
Peer reviewedNgo, D. C. L.; Byrne, J. G. – Computers in Human Behavior, 2001
Describes a new model for quantitatively assessing screen formats. Results of applying the model to data entry screens support the use of the model. Also described is a critiquing mechanism embedded in a user interface design environment as a demonstration of this approach. (Author/AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer Oriented Programs, Computer System Design
Shum, Simon Buckingham; Sumner, Tamara – 1998
This paper describes how the authors are exploiting the potential of interactive World Wide Web media to support a central part of academic life--the publishing, critiquing, and discussion of documents. The paper begins with an overview of documents in academic life and a discussion of paper-based or "papyrocentric" print and scholarly…
Descriptors: Assignments, Computer Oriented Programs, Computer Software Development, Computer Uses in Education

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