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Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
du Plessis, Andre; Webb, Paul – Australasian Journal of Educational Technology, 2011
The aim of this paper is to introduce to the education community to a newly developed "Learner Centred Learning-By-Designing Extended Cyberhunts" (LCLBDEC) strategy for teaching and learning in schools. The main focus of the strategy is to enable learners to become designers of an educational tool which assists them to learn during the…
Descriptors: Foreign Countries, Misconceptions, Class Activities, Learning Strategies
Bell, Mary Ann – 2002
This paper is a discussion of the importance of teaching cyberethics to K-12 students. The paper includes the results of two informal surveys: one of teachers and librarians regarding their experiences with cyberethics instruction, and one of students regarding their knowledge of cyberethics. A description of a school-wide project to emphasize…
Descriptors: Children, Computer Literacy, Elementary Secondary Education, Ethics
Peer reviewedHuntley, John – Journal of Computing in Higher Education, 1991
Using a custom-designed hypercard program, 26 University of Iowa students collaborated to create an interpreter's annotated edition of "Paradise Lost." Successful use of these technical resources required teachers to consider student computer skills, specific learning tasks, social dynamics of collaborative, creative work, and ways to…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Literacy, Cooperative Learning
Ingram, Traci – Technology Connection, 1998
Describes the Computer Support Program (CSP) at Monett (Missouri) Schools where high school students operating from a "control room" assist students and teachers throughout the district in their use of technology. Benefits include increased teacher self-reliance and increased self-esteem in CSP students, and CSP student-created Internet scavenger…
Descriptors: Computer Literacy, Computer Uses in Education, Educational Technology, High School Students
Greater Erie Community Action Committee, PA. – 1993
A program of basic language/writing skills was designed to enhance the literacy levels of 24 multicultural seniors, aged 65 or older, who were recruited from senior centers throughout Erie County, Pennsylvania. Computer literacy and basic word processing skills were taught along with basic language/writing skills in a nonthreatening learning…
Descriptors: Adult Basic Education, Adult Literacy, Basic Skills, Computer Literacy
Micken, Kathleen S.; Cutting, Alan C. – 2000
This paper presents the framework used in implementing "Marketing on the Web," an interdisciplinary course that integrates marketing and technology strategies, with an approach that is grounded in cognitive psychology and in constructionist theory. Though applied at the undergraduate level, the framework may be adapted to primary through graduate…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Literacy, Constructivism (Learning)
Kafai, Yasmin; Bates, Marcia J. – School Library Media Quarterly, 1997
The SNAPdragon (School Network Action Project) project investigated how elementary school children interact with the Internet by asking them to build an annotated directory of World Wide Web sites for other children. Describes instructional arrangements and development of searching skills; and discusses critical thinking skills and interschool…
Descriptors: Computer Literacy, Computer Uses in Education, Critical Thinking, Directories

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