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Venkatesh S. Amin; Padmanabha C. H. – Journal on School Educational Technology, 2024
This paper explains how to prepare students to learn faster, as learning is not directly connected to classroom teaching. Learning can happen in various forms, and hence, experiential teaching connects students well. The learning could be faster and far greater than expected. This study follows a process incorporated for betterment and advancement…
Descriptors: Best Practices, Teaching Methods, Teacher Effectiveness, Educational Quality
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Sara E. Johnson; Taylor A. Bell; Joseph K. West – Journal of Chemical Education, 2022
As an alternative to the traditional metallocene laboratory targets, students synthesize Cp[subscript 2]TiCl[subscript 2], bis([eta][superscript 5]-cyclopentadienyl)dichloridotitanium(IV), from the mildly moisture-sensitive cis-TiCl[subscript 4](thf)[subscript 2]. Air-free handling techniques are emphasized, but the (mostly) air-stable,…
Descriptors: Science Education, Chemistry, Spectroscopy, Light
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Ondr?ej Socha; Zuzana Osifova´; Martin Drac?i´nsky´ – Journal of Chemical Education, 2023
Nuclear magnetic resonance (NMR) spectroscopy is a very powerful analytical method that has found many applications in physics, chemistry, biology, and medicine. It is an indispensable tool particularly for synthetic chemists because it can be used for a rapid elucidation of the structures of organic compounds. For this reason, NMR spectral…
Descriptors: Web Sites, Experiential Learning, Spectroscopy, Science Education
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Chao, Jie; Xie, Charles; Massicotte, Joyce; Schimpf, Corey; Lockwood, Jeff; Huang, Xudong; Beaulieu, Craig – Science Teacher, 2018
As solar energy becomes increasingly affordable, many schools are considering installing new solar power systems. In this article, the authors present Solarize Your School, an engineering project that gives students the opportunity to design and evaluate solar power solutions for their own schools. This STEM project requires students to learn and…
Descriptors: Energy, Natural Resources, STEM Education, Student Projects
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Cinganotto, Letizia – The EUROCALL Review, 2016
The focus of this report is the link between CLIL (Content and Language Integrated Learning) and CALL (Computer-Assisted Language Learning), and in particular, the added value technologies can bring to the learning/teaching of a foreign language and to the delivery of subject content through a foreign language. An example of a free online global…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Course Content
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Song, Yanjie; Wong, Lung-Hsiang; Looi, Chee-Kit – Educational Technology Research and Development, 2012
In this paper, we present a mobile technology-assisted seamless learning process design where students were facilitated to develop their personalized and diversified understanding in a primary school's science topic of the life cycles of various living things. A goal-based approach to experiential learning model was adopted as the pedagogical…
Descriptors: Field Trips, Instructional Design, Observation, Experiential Learning
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Curtis, Michael T.; DiazGranados, Deborah; Feldman, Moshe – Journal of Continuing Education in the Health Professions, 2012
Use of simulation-based training is fast becoming a vital source of experiential learning in medical education. Although simulation is a common tool for undergraduate and graduate medical education curricula, the utilization of simulation in continuing medical education (CME) is still an area of growth. As more CME programs turn to simulation to…
Descriptors: Human Factors Engineering, Fidelity, Experiential Learning, Guidelines
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Aiello, P.; D'Elia, F.; Di Tore, S.; Sibilio, M. – E-Learning and Digital Media, 2012
Consideration of a possible use of virtual reality technologies in school contexts requires gathering together the suggestions of many scientific domains aimed at "understanding" the features of these same tools that let them offer valid support to the teaching-learning processes in educational settings. Specifically, the present study is aimed at…
Descriptors: Computer Simulation, Computer Assisted Instruction, Teaching Methods, Experiential Learning
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Hall, Simin; Jones, Brett D.; Amelink, Catherine; Hu, Deyu – Journal of Effective Teaching, 2013
The purpose of this paper is to describe the development and implementation phases of online graduate nuclear engineering courses that are part of the Graduate Nuclear Engineering Certificate program at Virginia Tech. Virginia Tech restarted its nuclear engineering program in the Fall of 2007 with 60 students, and by 2009, the enrollment had grown…
Descriptors: Graduate Students, Engineering Education, Nuclear Energy, Program Descriptions
Flanigan, Robin L.; Ash, Katie; Davis, Michelle R.; Quillen, Ian – Education Week, 2012
The United States has many lessons it can learn from how other countries are deploying virtual education and how it might partner up with those countries in different ways to offer a wider range of educational and cultural experiences to its students. This report, part of "Education Week's" ongoing series on virtual education, draws out…
Descriptors: Foreign Countries, Electronic Learning, Global Approach, Partnerships in Education
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Lainema, Timo – Simulation & Gaming, 2009
Constructivism has recently gained popularity, although it is not a completely new learning paradigm. Much of the work within e-learning, for example, uses constructivism as a reference "discipline" (explicitly or implicitly). However, some of the work done within the simulation gaming (SG) community discusses what the basic assumptions and…
Descriptors: Constructivism (Learning), Discipline, Educational Games, Models
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Shannon, Patrick W.; Krumwiede, Kip R.; Street, Jeffrey N. – Journal of Management Education, 2010
Lean manufacturing, an outgrowth of the Toyota Production System, has spread far beyond the automobile industry and is seen by many leaders as a key management philosophy in the battle to compete on an international scale. Successful implementation of lean requires that managers and employees be educated in the proper application of lean tools and…
Descriptors: Computer Simulation, Computer Assisted Instruction, Experiential Learning, Teaching Methods
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Loke, Swee-Kin; Blyth, Phil; Swan, Judith – Australasian Journal of Educational Technology, 2012
While the potentials of virtual worlds to support experiential learning in medical education are well documented, assessment of student learning within these environments is relatively scarce and often incongruent. In this article, a conceptual framework is proposed for formatively assessing dispositional behaviours in scenario-based learning…
Descriptors: Foreign Countries, Computer Assisted Instruction, Experiential Learning, Medical Education
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Herron, Sherry; Gopal, Tamilselvi – Journal of Computers in Mathematics and Science Teaching, 2012
We conducted a series of summer workshops on bioinformatics to increase educators' knowledge of this new field of inquiry with the assumption that their knowledge will, in turn, impact student achievement. The workshops incorporated experiential learning and self-reflection (Loucks-Horsley et al. 1998). Educators demonstrated significant increases…
Descriptors: Pretests Posttests, Experiential Learning, Teacher Workshops, Biology
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Ncube, Lisa B. – Simulation & Gaming, 2010
This article discusses the functions and effectiveness of games and simulations in the learning processes, in particular as an experiential learning methodology. The application of the game Lemonade Tycoon in the development of lean manufacturing concepts is described. This article addresses the use of the game to teach the principles of lean…
Descriptors: Experiential Learning, Cooperative Learning, Learning Processes, Teaching Methods
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