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Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
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Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry
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Lineback, Jennifer Evarts – Journal of the Learning Sciences, 2015
Responsive teaching occurs when teachers take up and "respond" to their students' ideas during instruction (J. L. Pierson, 2008). Although responsive teaching is gaining recognition as an effective strategy for encouraging student learning, few methods of analysis are capable of characterizing the different ways in which teachers take up…
Descriptors: Thinking Skills, Discourse Analysis, Discussion (Teaching Technique), Discourse Modes