Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 3 |
Descriptor
| Class Activities | 3 |
| Simulated Environment | 3 |
| Assignments | 2 |
| College Students | 2 |
| Computer Simulation | 2 |
| Role Playing | 2 |
| Student Projects | 2 |
| Student Surveys | 2 |
| Activism | 1 |
| Business Administration… | 1 |
| Case Method (Teaching… | 1 |
| More ▼ | |
Author
| Drake-Bridges, Erin | 1 |
| Hall, Bradford J. | 1 |
| Jarmon, Leslie | 1 |
| Peeples, Jennifer | 1 |
| Seiter, John S. | 1 |
| Strelzoff, Andrew | 1 |
| Sulbaran, Tulio | 1 |
| Triggs, Riley | 1 |
| Villareal, Tracy A. | 1 |
Publication Type
| Journal Articles | 3 |
| Reports - Descriptive | 3 |
Education Level
| Higher Education | 3 |
| Postsecondary Education | 1 |
Audience
| Teachers | 1 |
Location
| Mississippi | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peeples, Jennifer; Hall, Bradford J.; Seiter, John S. – Communication Teacher, 2012
Although Western cultures tend to view dolphins as friendly and benevolent, in Japanese fishing communities, "iruka" (dolphins) are often viewed as food or pests. These perspectives have led to intense conflicts between Japanese fishermen and activists from the west. This article presents an exercise that simulates intercultural conflict by asking…
Descriptors: Intercultural Communication, World Views, Ethnic Groups, Conflict
Drake-Bridges, Erin; Strelzoff, Andrew; Sulbaran, Tulio – Marketing Education Review, 2011
This paper explores the use of simulations in virtual reality to teach students the fundamental processes behind retailing and product development. The project described involved one class of students who developed their own clothing lines of "virtual merchandise." A second class of students then "purchased" the wholesale…
Descriptors: Retailing, Clothing, Cooperative Learning, Student Projects
Triggs, Riley; Jarmon, Leslie; Villareal, Tracy A. – International Journal of Virtual and Personal Learning Environments, 2010
Virtual environments can resolve many practical and pedagogical challenges within higher education. Economic considerations, accessibility issues, and safety concerns can all be somewhat alleviated by creating learning activities in a virtual space. Because of the removal of real-world physical limitations like gravity, durability and scope,…
Descriptors: Interdisciplinary Approach, Computer Simulation, Simulated Environment, Marine Education

Peer reviewed
Direct link
