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Holbert, Nathan; Wilensky, Uri – Journal of the Learning Sciences, 2019
In this article we propose that educational game design should work to create games as objects-to-think-with--games that engage players in the exploration of and experimentation with personally interesting questions around domain-relevant representations. We argue that this design focuses on developing tools and interactions that the player can…
Descriptors: Instructional Design, Educational Games, Video Games, Discovery Learning
Rodriguez, Alberto J. – Science and Children, 2021
The concepts of "culturally relevant pedagogy" and "culturally responsive teaching" have been interpreted and enacted in various ways for over two decades. Informed by this research, the author shares a critical approach to teaching and learning using "sociotransformative constructivism" (sTc). This framework merges…
Descriptors: Culturally Relevant Education, Constructivism (Learning), Social Justice, Teaching Methods
Newbill, Phyllis Leary; Drape, Tiffany A.; Schnittka, Christine; Baum, Liesl; Evans, Michael A. – Afterschool Matters, 2015
Both employer expectations and education standards, including the Common Core State Standards and Next Generation Science Standards, are shifting the focus of learning from knowledge and discrete skills to the ability to think critically and creatively. This paper describes the process of translating an existing teacher-led STEM curriculum to fit…
Descriptors: After School Programs, After School Education, STEM Education, Learner Controlled Instruction
Ho, Kong – Teaching Artist Journal, 2010
Traditional art education, like other academic disciplines, emphasizes competitiveness and individualism. Through a mural painting curriculum, learners participate in mural art and history appreciation, are active in mural theme or content construction, and engage in hands-on mural design and painting processes. When mural paintings are produced…
Descriptors: Constructivism (Learning), Inclusive Schools, Art Education, Learning Processes
Larrotta, Clarena; Gainer, Jesse – Multicultural Education, 2008
Based in a constructivist paradigm, socio-cultural views of literacy place a high degree of importance on how students connect to what they read. This means that instruction must follow constructivist principles and allow ample opportunity for discussion and learner-centered activities. In addition, this framework requires careful attention be…
Descriptors: Constructivism (Learning), Reading Comprehension, Prior Learning, Adult Learning
Peer reviewedZhao, Y.; Mishra, P.; Girod, M. – Computers in Human Behavior, 2000
Describes the design, development, and implementation of a technology-rich after-school program for middle schools called KLICK (Kids Learning in Computer Klubhouses). Topics include learning activities; learning environments; constructivism; social and organizational arrangements; collaboration; the culture of schooling; and issues of innovation,…
Descriptors: After School Programs, Constructivism (Learning), Cooperation, Educational Environment
McDougall, Anne; Lowe, Jenny; Hopkins, Josie – Australian Educational Computing, 2004
This paper outlines the establishment and running of an after-school Computer Clubhouse, describing aspects of the leadership, mentoring and learning activities undertaken there. Research data has been collected from examination of documents associated with the Clubhouse, interviews with its founders, Director, session leaders and mentors, and…
Descriptors: Mentors, Informal Education, Teaching Methods, Foreign Countries
Pierpont, Katherine – Teaching Pre K-8, 2007
In 2001, in partnership with the Waterloo, Iowa school system, the R.J. McElroy Trust, Janice Freeburg-Cannon, Tri-County Head Start, Allen Health System, the University of Northern Iowa and the Regents' Center for Early Developmental Education created a special model for early childhood education that would eventually become The Freeburg School.…
Descriptors: Grade 2, Workshops, Teaching Methods, Disabilities
Michels, Barbara J.; Maxwell, Debra K. – TechTrends: Linking Research and Practice to Improve Learning, 2006
In the spring of 2000, five Springfield, Missouri, elementary schools piloted the first semester of a WorldCom/Campus Compact Grant called "Students as Citizens: Linking Families, Schools, Communities and Universities to Enhance Learning through Technology." The grant title was later changed to "Discovering Springfield's First…
Descriptors: Local History, Web Sites, Grade 3, Grade 4

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