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Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Alturki, Sarah; Hulpu?, Ioana; Stuckenschmidt, Heiner – Technology, Knowledge and Learning, 2022
The tremendous growth of educational institutions' electronic data provides the opportunity to extract information that can be used to predict students' overall success, predict students' dropout rate, evaluate the performance of teachers and instructors, improve the learning material according to students' needs, and much more. This paper aims to…
Descriptors: Grade Prediction, Academic Achievement, Data Use, Dropout Rate

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