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Adams, Caralee – Instructor, 2011
When kids play video games, they want to perfect their skills, advance to the next level, and become a master. It is the kind of focus that many teachers would love to see in their classrooms. From elementary through high school, computer games are being woven into the curriculum to engage students in new ways. However, many schools lack the…
Descriptors: Expertise, Play, Video Games, Web Sites
Blair-Clough, Ida; Wheeler, Brenda – Instructor, 1979
Describes how teachers turned the reality of the nuclear reactor incident at Three Mile Island into a learning experience for children by recreating the sequence of events through creative dramatics. (CM)
Descriptors: Creative Dramatics, Elementary Education, Elementary School Students, Learning Activities
Casella, Vicki – Instructor, 1988
Using three new computer software programs in conjunction with role playing and class discussion, teachers introduce students to the stock market, Wall Street, economics, and business while simultaneously teaching computer applications. Each program and its classroom application are discussed; companies to contact are listed. (JL)
Descriptors: Business Cycles, Class Activities, Computer Simulation, Computer Software
Oehring, Sandra – Instructor, 1992
Suggested computer programs for teaching about the 1992 election include a package of four social studies programs with an election year theme, a simulation in which students act as the incumbent president and solve various problems, and an interactive program with news clips, stills, and data from the 1988 elections. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elections
Aldridge, Catherine E. – Instructor, 1980
To enliven her fourth-grade class on rainy days, the author grouped the students into five teams to study the Westward Movement in the United States. Each team became a wagon train, tracing a different pioneer route and marking their progress with group reports, research projects, and diaries. (SJL)
Descriptors: Elementary Education, Grade 4, Group Activities, Migration
Novelli, Joan – Instructor, 1994
The article presents technology projects that provide real-life reasons for students to learn geography. A variety of online networks take students on online field trips, linking them with scientists, zoologists, archaeologists, and explorers. Other interactive software is available to simulate trips to various locations around the world. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Creative Teaching