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Fioravanti, Maria Lydia; de Oliveira Sestito, Camila Dias; de Deus, William Simao; Scatalon, Lilian Passos; Barbosa, Ellen Francine – IEEE Transactions on Education, 2022
Contribution: In this article, an experience applying three role-playing games in the context of an Entrepreneurship final project is presented, discussing the challenges, and the lessons learned. Background: Soft skills have been expounded repeatedly as a crucial factor to thrive in the workplace, as opposed to mere knowledge of content only,…
Descriptors: Role Playing, Educational Games, Communication Skills, Entrepreneurship
Calvo, Isidro; Cabanes, Itziar; Quesada, Jeronimo; Barambones, Oscar – IEEE Transactions on Education, 2018
This paper describes the design of an industrial informatics course, following the project-based learning methodology, and reports the experience of four academic years (from 2012-13 to 2015-16). Industrial Informatics is a compulsory course taught in the third year of the B.Sc. degree in industrial electronics and automation engineering at the…
Descriptors: Active Learning, Student Projects, Interdisciplinary Approach, Information Science
Abdel-Khalik, Ayman S.; Massoud, Ahmed M.; Ahmed, Shehab – IEEE Transactions on Education, 2016
Adjustable-speed drives based on multiphase motors are of significant interest for safety-critical applications that necessitate wide fault-tolerant capabilities and high system reliability. Although multiphase machines are based on the same conceptual theory as three-phase machines, most undergraduate electrical machines and electric drives…
Descriptors: Systems Development, Student Projects, College Seniors, Engineering Education
Huang, Hsin-Hsiung; Su, Juing-Huei; Lee, Chyi-Shyong – IEEE Transactions on Education, 2013
A contest-oriented project for undergraduate students to learn implementation skills and theories related to intelligent mobile robots is presented in this paper. The project, related to Micromouse, Robotrace (Robotrace is the title of Taiwanese and Japanese robot races), and line-maze contests was developed by the embedded control system research…
Descriptors: Robotics, Competition, Student Projects, Active Learning
Hernandez-Jayo, Unai; López-Garde, Juan-Manuel; Rodríguez-Seco, J. Emilio – IEEE Transactions on Education, 2015
In the Master's of Telecommunication Engineering program at the University of Deusto, Spain, courses in communication circuit design, electronic instrumentation, advanced systems for signal processing and radiocommunication systems allow students to acquire concepts crucial to the fields of electronics and communication. During the educational…
Descriptors: Active Learning, Outcomes of Education, Foreign Countries, Masters Programs
Cui, Weili; Jones, Wayne E., Jr.; Klotzkin, David; Myers, Greta L.; Wagoner, Shawn; White, Bruce – IEEE Transactions on Education, 2015
Microfabrication is a critical area to many branches of science and engineering. However, to many students accustomed to seeing transistors as things that come in a lab kit, it is an obscure subtopic of their discipline. Beginning in 2009, the authors undertook a broad multidisciplinary approach to bring microfabrication into all aspects of the…
Descriptors: Interdisciplinary Approach, Engineering Education, Universities, Program Descriptions
O'Connell, Robert M. – IEEE Transactions on Education, 2015
Team-based learning (TBL) is a form of student-centered active learning in which students independently study new conceptual material before it is treated in the classroom, and then subsequently spend considerable classroom time working in groups on increasingly challenging problems and applications based on that new material. TBL provides…
Descriptors: Teamwork, Teaching Methods, Engineering Education, Transfer of Training
Lamar, D. G.; Miaja, P. F.; Arias, M.; Rodriguez, A.; Rodriguez, M.; Vazquez, A.; Hernando, M. M.; Sebastian, J. – IEEE Transactions on Education, 2012
This paper presents the introduction of problem-based learning (PBL) in a power electronics course at the University of Oviedo, Gijon, Spain, by means of two practical projects: the design and construction of a switching-mode power supply (SMPS) prototype and the static study of a dc-dc converter topology. The goal of this innovation was for…
Descriptors: Student Projects, Problem Based Learning, Active Learning, Foreign Countries
Kellett, C. M. – IEEE Transactions on Education, 2012
This paper describes a course in programmable logic design and computer architecture as it is taught at the University of Newcastle, Australia. The course is designed around a major design project and has two supplemental assessment tasks that are also described. The context of the Computer Engineering degree program within which the course is…
Descriptors: Student Projects, Active Learning, Courses, Programming
Chilson, P. B.; Yeary, M. B. – IEEE Transactions on Education, 2012
Learning modules provide an effective means of encouraging cognition and active learning. This paper discusses several such modules that have been developed within a course on weather radar applications intended for students from Electrical Engineering and Meteorology. The modules were designed both to promote interdisciplinary exchange between…
Descriptors: Experiential Learning, Active Learning, Meteorology, Science Education
Cappelleri, D. J.; Vitoroulis, N. – IEEE Transactions on Education, 2013
This paper presents a series of novel project-based learning labs for an introductory robotics course that are developed into a semester-long Robotic Decathlon. The last three events of the Robotic Decathlon are used as three final one-week-long project tasks; these replace a previous course project that was a semester-long robotics competition.…
Descriptors: Robotics, Introductory Courses, Student Projects, Active Learning
Habash, R. W. Y.; Suurtamm, C.; Necsulescu, D. – IEEE Transactions on Education, 2011
This paper describes the evolution of the teaching of electrical engineering to mechanical engineering students based on motivation and a pedagogical strategy incorporating interdisciplinary mechatronics projects in a learning studio environment. Implementation of student projects within the curriculum has been demonstrated to be highly…
Descriptors: Engineering Education, College Students, Student Projects, Active Learning
Riek, L. D. – IEEE Transactions on Education, 2013
This paper describes a newly designed upper-level undergraduate and graduate course, Autonomous Mobile Robots. The course employs active, cooperative, problem-based learning and is grounded in the fundamental computational problems in mobile robotics defined by Dudek and Jenkin. Students receive a broad survey of robotics through lectures, weekly…
Descriptors: Robotics, Active Learning, Cooperative Learning, Problem Based Learning
Debiec, P.; Byczuk, M. – IEEE Transactions on Education, 2011
Programmable logic devices (PLDs) are used at many universities in introductory digital logic laboratories, where kits containing a single high-capacity PLD replace "standard" sets containing breadboards, wires, and small- or medium-scale integration (SSI/MSI) chips. From the pedagogical point of view, two problems arise in these…
Descriptors: Foreign Countries, Laboratories, Engineering Education, Computer Science Education
Chang, S. -H.; Chen, M. -L.; Kuo, Y. -K.; Shen, Y. -C. – IEEE Transactions on Education, 2011
In response to the growing industrial demand for light-emitting diode (LED) design professionals, based on industry-university collaboration in Taiwan, this paper develops a novel instructional approach: a simulation-based learning course with peer assessment to develop students' professional skills in LED design as required by industry as well as…
Descriptors: School Business Relationship, Light, Electronic Equipment, Computer Simulation
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