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Nicholson, Scott – Library Quarterly, 2013
Games and other forms of play are used in today's libraries to attract underserved patrons, to introduce patrons to other library resources and services, and to facilitate engagement between library patrons. While many perceive gaming as a new library service, gaming services have been part of librarianship since the nineteenth century through…
Descriptors: Games, Toys, Puzzles, Library Services
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Stiff-Williams, Helen R. – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2010
This article challenges policymakers, school leaders, and teachers to implement wide-scale and systematic teaching of character education in every classroom. In support of the idea that student character development should be a priority in all classes, I explain that youth need "decision-filters" to negotiate life's challenges. Further,…
Descriptors: Academic Standards, Personality, Values Education, Moral Development
Brewer, John; Quirin, Michelle L.; Bryan, Karrie Rinder – Principal Leadership, 2008
Dominion High School opened its doors in fall 2003 in the highly diverse, fast-growing region of Loudoun County, Virginia, with a student body of nearly 700 students in grades 9-11. A dedicated faculty and a supportive community welcomed students to the school and began working toward a collaborative vision that promoted the success of every…
Descriptors: Underachievement, Educational Strategies, Student Motivation, Learner Engagement