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Moreno, Julian – Educational Technology & Society, 2012
The aim of this paper is to describe a digital game with an educational purpose in the subject of computer programming, which enables students to reinforce and improve their abilities on the concepts of sequencing, defined iteration and nesting. For its design, a problem solving approach was followed and a score comparing mechanism was implemented…
Descriptors: Foreign Countries, Computer Games, Educational Games, Programming
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Nimnicht, Glen – Young Children, 1981
Describes a program in Colombia to enhance learning of lower class children by emphasizing acceptance, risk taking, and problem solving in a supportive environment. Parental involvement is stressed. The back-to-the-basics movement is discussed as an educational strategy antithetical to the author's philosophy. (DB)
Descriptors: Cultural Differences, Early Childhood Education, Economically Disadvantaged, Educational Philosophy