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Short Activity: Using Computational Thinking to Foster Deeper Understanding of Mathematical Concepts
Ben Zunica – Australian Mathematics Education Journal, 2023
Ben Zunica describes a lesson in which computational thinking has been successful in assisting students to understand the process of simplifying surds. The strengths and limitations of this approach are discussed. The author concludes that computational thinking can assist in solidifying understanding of a range of mathematical processes for…
Descriptors: Computation, Thinking Skills, Mathematical Concepts, Mathematics Instruction
Gonczi, Amanda; Palosaari, Chuck; Mayer, Alex; Urban, Noel – Science Teacher, 2022
Computational modeling and thinking skill sets were previously relegated to computer scientists and programmers. As a result, computational tools are largely unfamiliar to K-12 science teachers and students. Using Mathematical and Computational Thinking and Developing and Using Models were included in the "Next Generation Science…
Descriptors: Learning Activities, High School Students, STEM Education, Computation
Chattopadhyay, Tanay – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
In this article, simple models of optical computing circuits (1 x 4 demultiplexer (DEMUX), 4 x 1 multiplexer (MUX), Boolean logic, and half-adder (HA)) are shown with mechanically controlled plane mirrors. Photographs of the proposed computational circuits are also shown. It is very useful for the school student to understand optical logic and…
Descriptors: Science Instruction, Optics, Computation, Science Activities
Scott R. Bartholomew; Nathan Pehrson – Technology and Engineering Teacher, 2023
A group of adults, dressed in authentic medieval costumes, organize and stage a full-scale battle at a local park; weapons (made from foam), roles, and medieval speech are all part of the event. This is known as "Live Action Role Play" -- more commonly referred to as "LARP." Although many settings and scenarios have been used…
Descriptors: Role Playing, Learning Activities, Engineering Education, Design
Harriger, Alka; Harriger, Bradley; Flynn, Susan – Technology and Engineering Teacher, 2021
Now in its sixth year of implementation, the TECHFIT approach involves having individuals and teams of middle school teachers successfully complete a week-long, professional development (PD) workshop through which they acquire the essential skills that contribute to the task of innovating an exergame. An exergame is a technology-supported fitness…
Descriptors: Middle School Teachers, Faculty Development, Programming, Educational Games
Jennifer Houchins; Danielle Boulden; James Lester; Bradford Mott; Kristy Elizabeth Boyer; Eric Wiebe – International Journal of Designs for Learning, 2021
This design case chronicles the efforts of an interdisciplinary team of researchers as they collaborated with middle grades science teachers and students to build and refine an epidemic disease curriculum module. The initial five-day design was delivered in five science classrooms at three nearby schools where researcher classroom observations and…
Descriptors: Teaching Methods, Middle School Students, Computation, Thinking Skills
Tham, Claire; Yeo, Robin; Natarajan, Visshal; Zhang, Tianqin; Chen, Jer-Ming; Krishnaswamy, Lakshminarasimhan; Tan, Da Yang – Physics Teacher, 2022
In this article, we demonstrate the use of a simple pendulum to explore the concepts of kinematics and dynamics. A simple homemade pendulum and a phone-based accelerometer are used to determine, at various points in time, the acceleration of a moving train. The dynamical and kinematics data from the homemade pendulum and the accelerator can then…
Descriptors: Laboratory Equipment, Science Instruction, Computation, Secondary School Science
Peel, Amanda; Sadler, Troy D.; Friedrichsen, Patricia – American Biology Teacher, 2021
Computational thinking (CT) is a thought process composed of computer science ideas and skills that can be applied to solve problems and better understand the world around us. With the increase in technology and computing, STEM disciplines are becoming interwoven with computing. In order to better prepare students for STEM careers, computational…
Descriptors: Computation, Thinking Skills, Scaffolding (Teaching Technique), Evolution
Arroyo, Ivon; Closser, Avery Harrison; Castro, Francisco; Smith, Hannah; Ottmar, Erin; Micciolo, Matthew – Technology, Knowledge and Learning, 2023
This emerging technology report introduces the "WearableLearning" (WL) platform as a tool to exercise computational thinking and STEM learning for 5-12th grade students through mobile technology-augmented active game play and game creation. Freely available at "WearableLearning.org," it allows students and teachers to play,…
Descriptors: Technology Uses in Education, Computation, Thinking Skills, Games
Cedric Loretan; Andreas Mu¨ller – Journal of Chemical Education, 2023
The activity presented here is about an approximate or order-of-magnitude approach to information technology on the nano level, dealing in particular with the genetic code. Based on "There's Plenty of Room at the Bottom", the famous and visionary paper by Richard Feynman, the activity provides insight into a core concept of nanoscience…
Descriptors: Chemistry, Secondary School Science, High School Students, Science Activities
Elizabeth W. Kelley – Journal of Chemical Education, 2023
The pharmaceutical industry has been a major player in improving life expectancies and driving chemistry employment. While computational chemistry tools increasingly guide pharmaceutical research decisions, high school and undergraduate chemistry curricula do not reflect the prevalence of such techniques. Incorporation of computational tools into…
Descriptors: Secondary School Science, High School Students, Chemistry, Computer Assisted Design
Patrick Sullivan – Mathematics Teacher: Learning and Teaching PK-12, 2020
This article asks the question: is the "Last Banana" game fair? Engaging in this exploration provides students with the mathematical power to answer the question and the mathematical opportunity to explore important statistical ideas. Students engage in simulations to calculate experimental probabilities and confirm those results by…
Descriptors: Mathematics Instruction, Educational Games, Probability, Simulation
Khan, F. A. – Physics Education, 2022
A number of useful and interesting exercises regarding nucleus and nuclear fission are performed to make these concepts more understandable to high school or even college students.
Descriptors: Science Instruction, Secondary School Science, High School Students, College Science
Weller, Daniel P.; Bott, Theodore E.; Caballero, Marcos D.; Irving, Paul W. – Physical Review Physics Education Research, 2022
Physics classes with computation integrated into the curriculum are a fitting setting for investigating computational thinking. In this paper, we present a framework for exploring this topic in introductory physics courses. The framework, which was developed by reviewing relevant literature and acquiring video data from high school classrooms,…
Descriptors: Physics, Science Instruction, Introductory Courses, Computation
Cuida, A.; Laudano, F.; Martinez-Moro, E. – International Journal of Mathematical Education in Science and Technology, 2020
We propose some generalizations of the classical Division Algorithm for polynomials over coefficient rings (possibly non-commutative). These results provide a generalization of the Remainder Theorem that allows calculating the remainder without using the long division method, even if the divisor has degree greater than one. As a consequence we…
Descriptors: Division, Computation, Mathematical Concepts, Algebra

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