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Brady L. Nash – English Journal, 2025
Drawing from the author's own teaching, this article explores beginning steps for incorporating video games in English classrooms and details the logistical and pedagogical challenges that occur when teachers include digital interactive texts in the curriculum.
Descriptors: Teaching Methods, Video Games, English Instruction, English Teachers
Yu, Xi – Mathematics Teacher: Learning and Teaching PK-12, 2021
When learning is virtual and students' webcams are turned off, interaction between students and teachers compared to an in-person classroom can fall short. The reasons some students keep their webcams off are numerous and compelling from an equity lens perspective (Yu 2020a): The history of policing in the United States points to an increased use…
Descriptors: Electronic Learning, Virtual Classrooms, High School Teachers, Mathematics Teachers
Choe, Jeong V. – NCSSS Journal, 2015
I have developed a new teaching and learning model called AAAW, which stand for Analyze, Acquire, Apply and Write. This model grows from action research and unique experience in teaching a biochemistry course to high school students who are talented in math and science. In this model, students first "Analyze" lab data to generate…
Descriptors: High School Students, Secondary School Science, Science Instruction, Writing Instruction
Bush, Sarah B.; Gibbons, Katie; Karp, Karen S.; Dillon, Fred – Mathematics Teaching in the Middle School, 2015
The phenomenon of outbreaks of dangerous diseases is both intriguing to students and of mathematical significance, which is exactly why the authors engaged eighth graders in an introductory activity on the growth that occurs as an epidemic spreads. Various contexts can set the stage for such an exploration. Reading adolescent literature like…
Descriptors: Diseases, Public Health, Mathematical Models, Mathematics Instruction
Beal-Alvarez, Jennifer S.; Cannon, Joanna E. – Odyssey: New Directions in Deaf Education, 2015
The field of deaf education lacks rigorous research that supports any singular instructional practice (Luckner, Sebold, Cooney, Young III, & Muir 2005/2006; Easterbrooks & Stephenson, 2012). However studies indicate that technology, frequently used during instruction with students who are deaf or hard of hearing (Easterbrooks, Stephenson,…
Descriptors: Deafness, Hearing Impairments, Teaching Methods, Technology Uses in Education
Alberta Education, 2009
Alberta's education system is a leader in the use of technology in teaching and learning. New information technologies create options for how teachers teach, how students learn, and how classrooms look and operate. This document chronicles the history of computer technology in Alberta from 1975-2009. The information is arranged in a tabulated…
Descriptors: Computers, Foreign Countries, Educational Technology, Technology Uses in Education
Subel, Sue – Knowledge Quest, 2007
This article discusses the importance of designing a library media center that engages students in constructing new knowledge. The author describes the planning stages of a new library facility. In the early planning stages, the author focused on the expectations of the administration. She soon realized that they had included all the…
Descriptors: Facility Guidelines, Library Services, School Libraries, Learning Resources Centers
Blackstock, Alan; Exton, Virginia Norris – Teaching English in the Two-Year College, 2005
This paper outlines challenges in and essential criteria for the success of dual-credit or concurrent-enrollment writing and literature courses delivered via interactive video technology and suggests specific strategies for administrators, instructors, and classroom facilitators regarding student selection, appropriate technology, and classroom…
Descriptors: College English, English Instruction, High School Students, Interactive Video
DeKanter, Nick – TechTrends: Linking Research & Practice to Improve Learning, 2005
The new definition of interactivity has as its focal point the skills of people, not the capabilities of the technology. The goal is to enhance the interaction between people and the learning that can only occur among curious and motivated individuals working together. The social nature of people, the increasing capabilities of technology and the…
Descriptors: Computer Simulation, Computer Uses in Education, Artificial Intelligence, Computer Assisted Instruction
Panettieri, Joseph C. – Campus Technology, 2007
Across the globe, progressive universities are embracing any number of MUVEs (multi-user virtual environments), 3D environments, and "immersive" virtual reality tools. And within the next few months, several universities are expected to test so-called "telepresence" videoconferencing systems from Cisco Systems and other leading…
Descriptors: Distance Education, Computer Simulation, Educational Change, Virtual Classrooms
Baker, Russell K. – Online Journal of Distance Learning Administration, 2003
Defined in its most basic form, distance learning occurs when the student and the instructor are logistically separated. The purpose of this paper is to propose a framework for the development and evaluation of online distance learning courses, based on integrating an adaptation of Tyler's principles within the levels of cognitive learning in…
Descriptors: Distance Education, Educational Technology, Curriculum Development, Teaching Methods

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