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Moffat, David C.; Crombie, William; Shabalina, Olga – International Journal of Game-Based Learning, 2017
It is said that playing video games might make people more creative. There is some evidence of an association, but no so far general theory about any psychological causes, or other key factors. In this study, we test the possibility that different sorts of video games may have different effects, on different types of creativity; or none at all.…
Descriptors: Video Games, Creativity, Teaching Methods, Creative Thinking
Culclasure, Brooke Taylor; Daoust, Carolyn J.; Cote, Sally Morris; Zoll, Susan – Journal of Montessori Research, 2019
Montessori education has a long history, but its recent growth in American public schools has led to increased interest in research efforts, particularly in exploring the potential of the Montessori experience to moderate the effects of poverty and in gathering data to evaluate public investment in Montessori schools. To assist research efforts,…
Descriptors: Montessori Method, Guidelines, Outcomes of Education, Educational History
Calkin, Joshua; Karlsen, Megan – Journal of Applied Research on Children, 2014
Destination Imagination is a creative problem solving competition for school-aged children that encourages creative growth and long-term problem solving skills. These skills are important for young children as they can be directly related to future success in school, home, and the workplace. This extracurricular activity has impacted 1.5 million…
Descriptors: Imagination, Creativity, Skill Development, Problem Solving
Auteri, Rose Mary P. – 1975
This practicum was designed to improve creative problem-solving skills in children through the use of career concepts. Although the full program was developed for youngsters in grade three through six, this project exposed fifth and sixth graders at the Northside School, Levittown, New York to the Career Awareness Program for a period of weeks.…
Descriptors: Career Awareness, Career Development, Career Education, Career Guidance

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