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Mallon, Melissa – Public Services Quarterly, 2013
The New Media Consortium's "Horizon Report" for higher education cites games and gamification with a time-to-adoption of two to three years. The use of digital games is almost ubiquitous in social media and is swiftly gaining popularity in other industries as well. Many in higher education have embraced gamification due to its…
Descriptors: Library Services, Online Systems, Computer Games, Computer Software Reviews
Nesbeitt, Sarah – Library Journal, 1997
Numerous Web-based phone and address directories provide advantages over the white and yellow pages. Although many share a common database, each has features that set it apart: maps, suggested driving directions, and phone dialing. This article examines eight (Bigfoot, BigBook, BigYellow, Switchboard, Infospace, Contractjobs, InterNIC)…
Descriptors: Business, Computer Software Reviews, Databases, Directories
Peer reviewedCobb, Jeanne B. – Preventing School Failure, 1995
This article discusses different types of literacy software and provides an annotated list of recommended software packages. Guidelines for previewing and selecting software are given, and short reviews of 17 programs are included along with contact information for their publishers, suggested age and ability levels, and details of hardware…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Evaluation, Computer Software Reviews
Peer reviewedTroutner, Joanne – Journal of Computers in Mathematics and Science Teaching, 1987
Discusses some of the variables teachers must consider when using computer software in the science classroom. Describes eight commercially available computer programs that are designed to teach problem solving in science. Includes the producer's address, the grade level for which the program was written, and a critique. (TW)
Descriptors: Annotated Bibliographies, College Science, Computer Assisted Instruction, Computer Software Reviews

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