Descriptor
| Computer Games | 1 |
| Curriculum Design | 1 |
| Elementary Education | 1 |
| English Curriculum | 1 |
| Popular Culture | 1 |
| Reader Text Relationship | 1 |
| Reading Processes | 1 |
Source
| English in Australia | 1 |
Author
| Beavis, Catherine | 1 |
Publication Type
| Journal Articles | 1 |
| Opinion Papers | 1 |
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Peer reviewedBeavis, Catherine – English in Australia, 1998
Provides support for using computer games in the English curriculum, as texts of the new technologies, to strengthen links between students' in-school and out-of-school worlds. Claims that far from presenting a threat to accepted literacy practices, the games help students gain an awareness of how texts work and become more reflexive about the…
Descriptors: Computer Games, Curriculum Design, Elementary Education, English Curriculum


