Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 2 |
Descriptor
Publication Type
| Numerical/Quantitative Data | 2 |
| Reports - Descriptive | 1 |
| Reports - Research | 1 |
Education Level
| Higher Education | 1 |
Audience
Location
| Florida | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kerr, Deirdre; Chung, Gregory K. W. K.; Iseli, Markus R. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2011
Analyzing log data from educational video games has proven to be a challenging endeavor. In this paper, we examine the feasibility of using cluster analysis to extract information from the log files that is interpretable in both the context of the game and the context of the subject area. If cluster analysis can be used to identify patterns of…
Descriptors: Video Games, Multivariate Analysis, Data Analysis, Context Effect
Morris, Phillip; Thrall, Grant – Association for Institutional Research (NJ1), 2010
Geographic analysis has been adopted by businesses, especially the retail sector, since the early 1990s (Thrall, 2002). Institutional research can receive the same benefits businesses have by adopting geographic analysis and technology. The commonalities between businesses and higher education institutions include the existence of trade areas, the…
Descriptors: Higher Education, Institutional Research, Business, College Administration


