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Lenhart, Amanda; Kahne, Joseph; Middaugh, Ellen; Macgill, Alexandra Rankin; Evans, Chris; Vitak, Jessica – Pew Internet & American Life Project, 2008
Video games provide a diverse set of experiences and related activities and are part of the lives of almost all teens in America. To date, most video game research has focused on how games impact academic and social outcomes (particularly aggression). There has also been some exploration of the relationship between games and civic outcomes, but as…
Descriptors: Video Games, Parent Role, Interpersonal Relationship, Measures (Individuals)
Cabalo, Jessica Villaruz; Vu, Minh-Thien – Empirical Education Inc., 2007
The Maui Hawaii Educational consortium (the Maui School District and Maui Community College) sought scientifically based evidence for the effectiveness of the "Cognitive Tutor (CT) Algebra I Curriculum" to inform adoption decisions. Decision makers were particularly interested in whether the use of the "CT" program affects…
Descriptors: Access to Computers, Program Effectiveness, Algebra, Community Colleges
Berinstein, Paula – 1999
This volume tells stories about the tools we use, but these narratives are told in numbers rather than in words. Organized by various aspects of society, each chapter uses tables and statistics to examine everything from budgets, costs, sales, trade, employment, patents, prices, usage, access and consumption. In each chapter, each major topic is…
Descriptors: Agriculture, Biotechnology, Business, Communications