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Nissen, Jörgen; Stenliden, Linnéa – Journal of Interactive Learning Research, 2020
In these times, described as an ´post-truth´ era where we are faced with information overload, it is a challenge to help students find relevant information, support their knowledge building and engage them in thinking critically about information and knowledge from different perspectives. This study investigates how a visual analytics interface…
Descriptors: Visualization, Learning Analytics, Statistics, Abstract Reasoning
Sabjan, Aniza; Wahab, Alawiyah Abd; Ahmad, Azizah; Ahmad, Rahayu; Hassan, Syahida; Wahid, Juliana – Asian Journal of University Education, 2020
The purpose of this study is to investigate the quality design criteria for developing a Massive Open Online Course (MOOC). Currently, there are limited studies that highlight the required design criteria for the MOOC programming courses. A descriptive analysis was conducted to examine the characteristics of the three important quality design…
Descriptors: Online Courses, Educational Quality, Design Requirements, Instructional Design
Ping, Lei; Liu, Katrina – Texas Education Review, 2020
Augmented reality (AR) has gained popularity in K-12 education in the past decades; researchers and educators generally agree that AR is a useful pedagogical tool in teaching because it is grounded on efficient teaching and learning models such as constructivist learning, situated learning, and inquiry-based learning. Research on AR in the K-12…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Elementary Secondary Education
Erümit, Ali Kürsat; Çetin, Ismail – Education and Information Technologies, 2020
The aim of this study is to examine adaptation elements and Intelligent Tutoring System (ITS) elements used in Adaptive Intelligent Tutoring Systems (AITSs), using meta-synthesis methods to analyze the results of previous research. Toward this end, articles appearing in the Web of Science, Google Scholar, Eric and Science Direct databases in 2000…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Design, Information Technology
Shernoff, Elisa S.; Von Schalscha, Katherine; Gabbard, Joseph L.; Delmarre, Alban; Frazier, Stacy L.; Buche, Cédric; Lisetti, Christine – Educational Technology Research and Development, 2020
Simulation offers unique affordances over traditional training (e.g., remote access, mastery learning experiences, immediate feedback) relevant to teacher training in behavior management. This study describes a user-based evaluation of Interactive Virtual Training for Teachers (IVT-T). The study involved observing representative users (seven…
Descriptors: Usability, Instructional Design, Computer Simulation, Teacher Education
Black, Michael; Green, Ricky – Information Systems Education Journal, 2018
For students seeking careers not related to the computer sciences, the task of installation, configuration and maintenance of software on business class systems may be an essential skill. Dedicated computers are essential to these kinds of courses, but the constraints of university computer labs prohibit their use. Other solutions exist, but…
Descriptors: Computer Peripherals, Information Systems, Computer Science Education, Computer Uses in Education
Sintonen, Sara – British Journal of Educational Technology, 2020
The article seeks to develop a better understanding of the contribution of materiality in a discourse between a creator (content producer) and an interface, dealing with analogue and digital artefacts. Focus is in the materiality of the two different art-creation learning processes, acrylic painting and digital painting. The objective of this…
Descriptors: Art Activities, Creative Activities, Art Materials, Paper (Material)
Navarre, Edward C. – Journal of Chemical Education, 2020
A simple computer interface for controlling a compact spectrograph for use as a spectrophotometer in an undergraduate teaching laboratory was developed. The project was implemented on a Raspberry Pi computer which permits the integration of a light source into the software. The interface was written in Python to facilitate modification by the user…
Descriptors: Chemistry, Science Instruction, College Science, Undergraduate Students
Klein, Carrie; Lester, Jaime; Nguyen, Thien; Justen, Abigail; Rangwala, Huzefa; Johri, Aditya – Journal of Educational Technology Systems, 2019
An instrumental case study was conducted at a large, public research university in the mid-Atlantic region of the United States to understand undergraduate use of learning analytics dashboard (LAD) interventions. Eighty-one undergraduate students participated in focus groups. Scenario-based questions, modeled on current and future LAD…
Descriptors: Learning Analytics, Undergraduate Students, Computer Uses in Education, Computer Interfaces
Bos, Andreia S.; Herpich, Fabrício; Kuhn, Igor; Guarese, Renan L. M.; Tarouco, Liane M. R.; Zaro, Milton A.; Pizzato, Michelle; Wives, Leandro – Journal of Educational Computing Research, 2019
In the course of a teaching and learning process, different cognitive skills are required for a student. Attention is an important variable to be measured, since it plays a fundamental role in the accumulation of information with the stimulus of the learner's memory in the course of the assimilation of knowledge. The purpose of this article is to…
Descriptors: Educational Technology, Attention, Computer Simulation, Simulated Environment
Merkouris, Alexandros; Chorianopoulou, Betty; Chorianopoulos, Konstantinos; Chrissikopoulos, Vassilios – Journal of Science Education and Technology, 2019
Embodied interaction with tangible interactive objects can be beneficial for introducing abstract scientific concepts, especially for young learners. Nevertheless, there is limited comparative evaluation of alternative interaction modalities with contemporary educational technology, such as tablets and robots. In this study, we explore the effects…
Descriptors: Scientific Concepts, Physics, Interaction, Robotics
Merkouris, Alexandros; Chorianopoulos, Konstantinos – ACM Transactions on Computing Education, 2019
Contemporary research has explored educational robotics, but it has not examined the development of computational thinking in the context of programming embodied interactions. Apart from the goal of the robot and how the robot will interact with its environment, another important aspect that should be taken into consideration is whether and how…
Descriptors: Educational Technology, Robotics, Middle School Students, Man Machine Systems
Nisar Ahmad; Arif Alam; Ikram Shah – Knowledge Management & E-Learning, 2024
Information Communication Technology (ICT) is ubiquitous in the 21st century, hence both educators and learners need to integrate relevant ICT resources in their teaching and learning practices, to meet stakeholder's expectations and keep abreast with the race of technological advancement. The current research focuses on the analysis of ICT…
Descriptors: Foreign Countries, Information Technology, Communications, Computer Mediated Communication
Hsiao-Ling Hsu; Howard Hao-Jan Chen; Andrew G. Todd – Interactive Learning Environments, 2023
With advances in technology, intelligent personal assistants (IPAs) have become available to assist users with a variety of tasks using voice commands. Because IPAs may induce dialogic interactions, researchers speculated that they may benefit second language learning, especially regarding pronunciation, listening and speaking skills. So far, very…
Descriptors: Foreign Countries, College Students, English (Second Language), Artificial Intelligence
Sidhu, Manjit Singh – International Journal of Information and Communication Technology Education, 2019
In this article, a study was done to compare the preferences of UNITEN students in using augmented reality technology user interface applications to solve selected engineering problems. Cross sectional study design and a Wilcoxon-Signed Rank Test approach was adopted to analyze the difference in the rankings of the engineering applications. Within…
Descriptors: Engineering Education, Problem Solving, Computer Software, Usability

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