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Zhaojun Duo; Jianan Zhang; Yonggong Ren; Xiaolu Xu – Education and Information Technologies, 2025
"Self-regulated learning" (SRL) significantly impacts the process and outcome of "programming problem-solving." Studies on SRL behavioural patterns of programming students based on trace data are limited in number and lack of coverage. In this study, hence, the Hidden Markov Model (HMM) was employed to probabilistically mine…
Descriptors: Students, Programming, Problem Solving, Self Management
Mariam Tomori; Omobolanle Ogunseiju – Journal of Civil Engineering Education, 2025
The construction industry is undergoing a significant transformation as the workforce shifts from traditional practices to sensing technology-driven approaches, thereby creating a critical skills gap. Mixed reality learning environments (MRLE) have emerged as a promising solution to prepare the future workforce by providing immersive and…
Descriptors: Expertise, Novices, Decision Making, Computer Simulation
Peer reviewedMosenthal, Peter B.; Kirsch, Irwin S. – Journal of Reading, 1991
Shows how different types of process schematics depict changes in state in significantly different ways, emphasizing differently types of information and thus defining event phenomena differently. Provides extension activities to help students understand process schematics. (MG)
Descriptors: Class Activities, Information Dissemination, Information Processing, Models
Peer reviewedSilverman, Irwin W.; And Others – Journal of Experimental Child Psychology, 1984
Varied conditions under which children aged four to five years matched the area of a rectangle with a given width or height to that of a square. Subjects matched one dimension of the rectangle to one side of the square suggesting that area matches seemed to be based on a side-matching strategy. (Author/AS)
Descriptors: Area, Cognitive Mapping, Dimensional Preference, Evaluative Thinking
Peer reviewedWilliams, Vicki S. – College & University Media Review, 1998
Investigates the supportive side of current technology in the visual process of learning and the issues instructional designers must address to utilize these capabilities and maximize their effects. Provides an overview of visual memory and discusses information processing and analogic reasoning, cognition and visual information processing, visual…
Descriptors: Cognitive Processes, Design Preferences, Information Processing, Information Technology

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