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Kaur, Angel W. – International Journal for the Scholarship of Teaching and Learning, 2021
Despite its importance in the classroom, there has been limited research into the functional design of the syllabus as a means to motivate students to read and use it. This mixed methods study investigates student impressions of a 4-page full-length infographic-style visual syllabus. Identically formatted infographic syllabi were used in three…
Descriptors: Course Descriptions, Visual Aids, College Students, Student Attitudes
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Beamish, Julia O.; Hwang, Eunju; Parrott, Kathleen; Carneal, Margaret – Journal of Family and Consumer Sciences, 2017
Universal design is a concept in design that addresses the usability of products and spaces that meet the needs of the most people possible. Principles guide the design process for various spaces and products. The Center for Real Life Design at Virginia Tech renovated two kitchens that incorporated many universal design features. The Universal…
Descriptors: Access to Education, Case Studies, Usability, Interior Space
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Öngöz, Sakine; Mollamehmetoglu, Mehmet Zülküf – Digital Education Review, 2017
The aim of this study was to determine secondary school students' choice of design features for digital textbooks. As a part of the research--which was conducted using a mixed technique--a literature review was carried out to source points to consider in the designing of digital textbooks and experts' opinions were obtained. Based on the results,…
Descriptors: Secondary School Students, Textbook Research, Electronic Publishing, Design Preferences
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Sabitha, A. Sai; Mehrotra, Deepti; Bansal, Abhay – Education and Information Technologies, 2017
Currently the challenges in e-Learning are converging the learning content from various sources and managing them within e-learning practices. Data mining learning algorithms can be used and the contents can be converged based on the Metadata of the objects. Ensemble methods use multiple learning algorithms and it can be used to converge the…
Descriptors: Electronic Learning, Metadata, Computer System Design, Design Preferences
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Bodily, Robert; Verbert, Katrien – IEEE Transactions on Learning Technologies, 2017
This article is a comprehensive literature review of student-facing learning analytics reporting systems that track learning analytics data and report it directly to students. This literature review builds on four previously conducted literature reviews in similar domains. Out of the 945 articles retrieved from databases and journals, 93 articles…
Descriptors: Literature Reviews, Usability, Information Sources, Design Preferences
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Nielsen, Danielle – Business and Professional Communication Quarterly, 2018
This article addresses the importance of teaching transformative usability and accessibility concepts through the lens of disability studies in general business and professional communication courses. It argues that when students learn to analyze audiences, include diverse users, and foresee accessibility "before" the final draft because…
Descriptors: Usability, Accessibility (for Disabled), Concept Teaching, Business Administration Education
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Seyedarabi, Faezeh – Journal of Educational Technology, 2014
This article briefly outlines the current major search engines' approach to teachers' web searching. The aim of this article is to make Web searching easier for teachers when searching for relevant online teaching materials, in general, and UK teacher practitioners at primary, secondary and post-compulsory levels, in particular. Therefore, major…
Descriptors: Foreign Countries, Search Engines, Online Searching, Instructional Materials
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Sanford, Kathy; Starr, Lisa J.; Merkel, Liz; Bonsor Kurki, Sarah – E-Learning and Digital Media, 2015
As video games become a ubiquitous part of today's culture internationally, as educators and parents we need to turn our attention to how video games are being understood and used in informal and formal settings. Serious games have developed as a genre of video games marketed for educating youth about a range of world issues. At face value this…
Descriptors: Video Games, Critical Viewing, Popular Culture, Adolescent Attitudes
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Pittman, Candice N.; Heiselt, April K. – Online Journal of Distance Learning Administration, 2014
With the increasing number of students enrolling in distance education, there is a need to consider the accessibility of course materials in online learning environments. Four major groups of disabilities: mobility, auditory, visual, and cognitive are explored as they relate to their implementation into instructional design and their impact on…
Descriptors: Online Courses, Accessibility (for Disabled), Access to Education, Educational Principles
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Hirumi, Atsusi – Quarterly Review of Distance Education, 2013
Advances in technology offer a vast array of opportunities for facilitating elearning. However, difficulties may arise if elearning research and design, including the use of emerging technologies, are based primarily on past practices, fads, or political agendas. This article describes refinements made to a framework for designing and sequencing…
Descriptors: Interaction, Electronic Learning, Design Preferences, Curriculum Design
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Baker, Stewart C. – Journal of Library & Information Services In Distance Learning, 2014
This article argues that accessibility and universality are essential to good Web design. A brief review of library science literature sets the issue of Web accessibility in context. The bulk of the article explains the design philosophies of progressive enhancement and responsive Web design, and summarizes recent updates to WCAG 2.0, HTML5, CSS…
Descriptors: Web Sites, Computer System Design, Computer Software, Computer Software Reviews
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Bilandzic, Mark; Johnson, Daniel – Australian Library Journal, 2013
This paper presents research findings and design strategies that illustrate how digital technology can be applied as a tool for "hybrid" placemaking in ways that would not be possible in purely digital or physical spaces. Digital technology has revolutionised the way people learn and gather new information. This trend has challenged the…
Descriptors: Library Automation, Library Development, Library Services, Computer System Design
Woo, Huay Lit – Educational Technology, 2013
The design of online learning environments is a complicated process because it entails the use of technological tools to mediate the various forms of interaction situated in the learning process. One possible way to help reduce such complication inherent in various forms of interaction is to look at design as a problem-solving activity. This means…
Descriptors: Online Courses, Electronic Learning, Interaction, Design
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Llorente Cejudo, María del Carmen – Journal of New Approaches in Educational Research, 2013
On the basis of the Research Project funded by the Spanish Ministry of Education under the title "Design, production and evaluation of a 2.0 learning environment for faculty training in the use of Information and Communication Technologies (ICTs)" (EDU2009-08 893), experts have used the external competence coefficient to evaluate the…
Descriptors: Educational Environment, Computer System Design, Technological Literacy, Faculty Development
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Hussin, Ahamad; Folkestad, James E.; Makela, Carole – Journal on School Educational Technology, 2013
This study was conducted to explore the experiences of Malaysian secondary students with visual impairments in using digital talking textbooks (DTTs) to assist their learning. Data were obtained from individual in-depth interviews. An interpretative phenomenological analysis (IPA) was used to understand the findings and confirm the emergent…
Descriptors: Visual Impairments, Student Experience, Assistive Technology, Audio Books
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