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Dapeng Qu; Ruiduo Li; Tianqi Yang; Songlin Wu; Yan Pan; Xingwei Wang; Keqin Li – IEEE Transactions on Learning Technologies, 2024
There are many important and interesting academic competitions that attract an increasing number of students. However, traditional student team building methods usually have strong randomness or involve only some first-class students. To choose more suitable students to compose a team and improve students' abilities overall, a competition-oriented…
Descriptors: Competition, Teamwork, Student Behavior, Methods
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Lichen Zhang; Chenchen Li; Tong Li; Zijuan Lu – Education and Information Technologies, 2025
Team has been widely applied in various fields, in which the collaboration efficiency of a team is the main consideration under the constraints of skill requirements. In educational scenarios, an educational institution usually builds a team of students with different skills to attend a competition, in which team communication cost and team…
Descriptors: Teamwork, Cooperative Learning, Competition, Interpersonal Relationship
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Pallavi Singh; Phat K. Huynh; Dang Nguyen; Trung Q. Le; Wilfrido Moreno – IEEE Transactions on Learning Technologies, 2025
In organizational and academic settings, the strategic formation of teams is paramount, necessitating an approach that transcends conventional methodologies. This study introduces a novel application of multicriteria integer programming (MCIP), which simultaneously accommodates multiple criteria, thereby innovatively addressing the complex task of…
Descriptors: Teamwork, Group Dynamics, Research Design, Models
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Tohru Murakami; Toru Araki; Yuki Tajika; Hitoshi Ueno; Sotaro Ichinose; Hirohide Iwasaki; Hiroshi Yorifuji – Anatomical Sciences Education, 2025
Human anatomy dissection serves as a cornerstone of medical education, fostering not only anatomical knowledge but also teamwork and professionalism. Given the considerable intellectual, physical, and emotional demands of dissection, effective team dynamics are essential for student success. To enhance learning experiences and academic outcomes,…
Descriptors: Anatomy, Laboratory Procedures, Medical Education, Medical Students
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Kotlyar, Igor; Sharifi, Tina; Fiksenbaum, Lisa – International Journal of Artificial Intelligence in Education, 2023
Teamwork skills are commonly evaluated by human assessors, which can be logistically challenging and resource intensive. Technological advancements provide an opportunity for a new assessment method -- virtual behavioural simulations with self-scoring algorithms. This study explores whether a rule-based algorithm can match human assessors at…
Descriptors: Algorithms, Undergraduate Students, Computer Simulation, Evaluation
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Sohail Ahmed Soomro; Halar Haleem; Bertrand Schneider; Georgi V. Georgiev – IEEE Transactions on Learning Technologies, 2025
This study presents a monocular approach for capturing students' prototyping activities and interactions in digital-fabrication-based makerspaces. The proposed method uses images from a single camera and applies object reidentification, tracking, and depth estimation algorithms to track and uniquely label participants in the space, extracting both…
Descriptors: Learning Activities, Shared Resources and Services, Manufacturing, Photography
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Qing Wang; Xizhen Cai – Journal of Statistics and Data Science Education, 2024
Support vector classifiers are one of the most popular linear classification techniques for binary classification. Different from some commonly seen model fitting criteria in statistics, such as the ordinary least squares criterion and the maximum likelihood method, its algorithm depends on an optimization problem under constraints, which is…
Descriptors: Active Learning, Class Activities, Classification, Artificial Intelligence
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Mena-Guacas, Andres F.; Urueña Rodríguez, Jairo Alonso; Santana Trujillo, David Mauricio; Gómez-Galán, José; López-Meneses, Eloy – Contemporary Educational Technology, 2023
The diversity of topics in education makes it difficult for artificial intelligence (AI) to address them all in depth. Therefore, guiding to focus efforts on specific issues is essential. The analysis of competency development by fostering collaboration should be one of them because competencies are the way to validate that the educational…
Descriptors: Cooperative Learning, Skill Development, Artificial Intelligence, Educational Development
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Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
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Thiagarajan, Sivasailam; Pasigna, Aida L. – Simulation and Games, 1985
Describes basic structure of a framegame, Chain Gang, in which self-instructional modules teach a cognitive skill. Procedures are presented for loading new content into the game's basic framework to teach algorithms or heuristics and for game modification to suit different situations. Handouts used in the basic game are appended. (MBR)
Descriptors: Algorithms, Design, Educational Games, Formative Evaluation
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Pray, Thomas F.; Gold, Steven – Simulation & Gaming, 1991
Reviews 10 computerized business simulations used to teach business policy courses, discusses problems with measuring performance, and presents a statistically based approach to assessing performance that permits individual team goal setting as part of the computer model, and allows simulated firms to start with different financial and operating…
Descriptors: Algorithms, Business Administration Education, Comparative Analysis, Computer Simulation