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de Kleijn, Roy; Kachergis, George; Hommel, Bernhard – Cognitive Science, 2018
Sequential action makes up the bulk of human daily activity, and yet much remains unknown about how people learn such actions. In one motor learning paradigm, the serial reaction time (SRT) task, people are taught a consistent sequence of button presses by cueing them with the next target response. However, the SRT task only records keypress…
Descriptors: Sequential Learning, Reinforcement, Psychomotor Skills, Reaction Time
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Lin, Yu-Cheng; Lin, Pei-Ying; Yeh, Li-Hao – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
Previous studies on spoken word production have shown that native English speakers used phoneme-sized units (e.g., a word-initial phoneme, C) to produce English words, and native Mandarin Chinese speakers employed syllable-sized units (e.g., a word-initial consonant and vowel, CV) as phonological encoding units in Chinese. With spoken word…
Descriptors: Phonemes, Word Recognition, Mandarin Chinese, English
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Min, Sun Hee; Kim, Min Kyeong – International Electronic Journal of Elementary Education, 2020
In this study, we designed and applied physical computing lessons for elementary 6th-grade students based on the software education guidelines in the Korean 2015 Revised National Curriculum (Ministry of Education, 2015a). The participants of this study were ten 6th-grade students of an elementary school in Gyeonggi-do province in Korea. The…
Descriptors: Computer Science Education, Computer Software, Grade 6, Elementary School Students
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Brittell, Megen E.; Lobben, Amy K.; Lawrence, Megan M. – Journal of Visual Impairment & Blindness, 2018
Introduction: Technological advances have introduced three-dimensional (3-D) printing as an option for creating tactile maps for people with visual impairments (that is, those who are blind or have low vision), diversifying the types of map products that are available. At the same time, it presents a challenge to map makers to implement designs…
Descriptors: Usability, Manipulative Materials, Maps, Map Skills
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Haber, Natalie; Shelton, Steven; Chassaing, William – Journal of Library & Information Services in Distance Learning, 2018
User experience is immeasurably important for your patrons as they access your Web site. This article presents tips and strategies for testing user experience, suggests a number of different popular technologies and tools that are used in the UX field, and lays out a plan for sharing and utilizing data to make improvements on your Web site. It is…
Descriptors: College Libraries, Users (Information), Web Sites, Library Services
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Solman, Grayden J. F.; Cheyne, J. Allan; Smilek, Daniel – Cognition, 2012
We present results from five search experiments using a novel "unpacking" paradigm in which participants use a mouse to sort through random heaps of distractors to locate the target. We report that during this task participants often fail to recognize the target despite moving it, and despite having looked at the item. Additionally, the missed…
Descriptors: Evidence, Experiments, Models, Computer Peripherals
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Sun, Minghui; Ren, Xiangshi – Behaviour & Information Technology, 2011
A tracking state increases the bandwidth of pen-based interfaces. However, this state is difficult to detect with default visual feedback. This paper reports on two experiments that are designed to evaluate multimodal feedback for pointing tasks (both 1D and 2D) in tracking state. In 1D pointing experiments, results show that there is a…
Descriptors: Computer Peripherals, Task Analysis, Feedback (Response), Experiments
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Iskandar, Yulita Hanum P.; Mahmud, Nurul Ethika; Wahab, Wan Nor Amilah Wan Abdul; Jamil, Noor Izani Noor; Basir, Nurlida – Malaysian Online Journal of Educational Technology, 2013
E-learning should be pedagogically-driven rather than technologically-driven. The objectives of this study are to develop an interactive learning system in bright-field microscopy technique in order to support students' achievement of their intended learning outcomes. An interactive learning system on bright-field microscopy technique was…
Descriptors: Electronic Learning, Laboratory Equipment, Biomedicine, Medical Education
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Heuer, Herbert; Hegele, Mathias – Journal of Experimental Psychology: Applied, 2010
Mechanical tools are transparent in the sense that their input-output relations can be derived from their perceptible characteristics. Modern technology creates more and more tools that lack mechanical transparency, such as in the control of the position of a cursor by means of a computer mouse or some other input device. We inquired whether an…
Descriptors: Older Adults, Adults, Comparative Analysis, Computer Peripherals
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Ren, Xiangshi; Zhou, Xiaolei – Behaviour & Information Technology, 2011
Many handheld devices with stylus pens are available in the market; however, there have been few studies which examine the effects of the size of the stylus pen on user performance and subjective preferences for handheld device interfaces for various age groups. Two experiments (pen-length experiment and pen-tip width/pen-width experiment) were…
Descriptors: Young Adults, Handheld Devices, Computer Peripherals, Children
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Shimizu, Hirofumi; Yoon, Soyoung; McDonough, Christopher S. – Research in Developmental Disabilities: A Multidisciplinary Journal, 2010
We taught seven preschoolers with developmental disabilities to point-and-click with a computer mouse. The computer-based training program consisted of three parts, based on a task analysis of the behavioral prerequisites to point-and-click. Training 1 was designed to shape moving the mouse. Training 2 was designed to build eye-hand coordination…
Descriptors: Developmental Disabilities, Task Analysis, Human Body, Skill Development
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Lane, Alison E.; Ziviani, Jenny M. – Computers & Education, 2010
Effective use of computers in education for children requires consideration of individual and developmental characteristics of users. There is limited empirical evidence, however, to guide educational programming when it comes to children and their acquisition of computing skills. This paper reports on the influence of previous experience and…
Descriptors: Computers, Programming, Computer Literacy, Academic Achievement