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Showing 1 to 15 of 25 results Save | Export
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Justin Edwards; Andy Nguyen; Joni Lämsä; Marta Sobocinski; Ridwan Whitehead; Belle Dang; Anni-Sofia Roberts; Sanna Järvelä – British Journal of Educational Technology, 2025
Socially shared regulation of learning (SSRL) is a crucial process for groups of learners to successfully collaborate. Detecting and supporting SSRL is a challenge, especially in real time, but hybrid intelligence approaches such as Artificial Intelligence (AI) agents may make this possible. Leveraging the concept of trigger events which invite…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Metacognition
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Williamson, Ben; Piattoeva, Nelli – Learning, Media and Technology, 2019
New data-driven technologies appear to promise a new era of accuracy and objectivity in scientifically-informed educational policy and governance. The data-scientific objectivity sought by education policy, however, is the result of practices of standardization and quantification deployed to settle controversies about the definition and…
Descriptors: Data Analysis, Accuracy, Educational Policy, Governance
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Takkac Tulgar, Aysegul – Turkish Online Journal of Distance Education, 2019
As a popular social media application, WhatsApp has become an integral part of daily lives of many people on earth. Researchers have investigated the individual, social and pedagogical benefits of the tool. However, the possible contributions of WhatsApp as a platform for cultural interaction in the glocal sense has not been examined yet. To call…
Descriptors: Social Media, Computer Software, Global Approach, Second Language Learning
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Eliçin, Özge; Kaya, Ali – Educational Sciences: Theory and Practice, 2017
This study explores 67 experimental research articles written about children with Autism Spectrum Disorder using high-tech devices. The studies in this research were accessed through EBSCO, Academic Search Complete, ERIC, and Uludag University online search engines using keywords such as "autism and technology", "autism and…
Descriptors: Literature Reviews, Autism, Pervasive Developmental Disorders, Children
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McGlynn-Stewart, Monica; Murphy, Shelley; Pinto, Ivorie; Mogyorodi, Emma; Nguyen, Thien – Education 3-13, 2019
There is conflicting research on the value of using digital technology with young children. This study investigated how an app, used in conjunction with dual language picture books, can support the social, emotional, and literacy learning of bi/multilingual children. Twenty-one children used the app "Talking Stickers" at home and school…
Descriptors: Multilingualism, Emergent Literacy, Preschools, Young Children
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Pate, Sandra K. – Journal of International Education and Leadership, 2016
International businesses face a difficult task when trying to decide where to place or expand a business that could be located anywhere in the world. Each country is a complex system of human capabilities, technical systems, [infrastructure bases, laws, cultures and economic systems. How can a company know which country is best for it today, and…
Descriptors: Business, Corporations, International Trade, Site Selection
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Schmidt, Matthew; Galyen, Krista; Laffey, James; Babiuch, Ryan; Schmidt, Carla – Journal of Interactive Learning Research, 2014
Design-based research (DBR) and open source software are both acknowledged as potentially productive ways for advancing learning technologies. These approaches have practical benefits for the design and development process and for building and leveraging community to augment and sustain design and development. This report presents a case study of…
Descriptors: Design, Research, Educational Technology, Research and Development
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Wright, Scott D.; D'Astous, Valerie; Wright, Cheryl A.; Diener, Marissa L. – International Journal of Aging and Human Development, 2012
This study of grandparent-grandchild relationships was embedded in the context of technology workshops offered for young children on the autism spectrum. The purpose of this research was to examine the perspectives of six involved grandparents regarding their social interactions with their grandchildren in the context of this shared technology…
Descriptors: Interests, Autism, Content Analysis, Grandparents
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Whiteside, Aimee L. – Online Learning, 2015
This study explores the level of "social presence" or connectedness, in two iterations of a 13-month, graduate-level certificate program designed to help K-12 school leaders integrate technology in their districts. Vygotsky's Social Development Theory serves as the theoretical lens for this programmatic research. The methods include a…
Descriptors: Online Courses, Blended Learning, Graduate Study, Social Development
Ohrstrom, Peter – International Review of Research in Open and Distance Learning, 2011
The HANDS (Helping Autism-diagnosed teenagers Navigate and Develop Socially) research project involves the creation of an e-learning toolset that can be used to develop individualized tools to support the social development of teenagers with an autism diagnosis. The e-learning toolset is based on ideas from persuasive technology. This paper…
Descriptors: Autism, Adolescents, Social Development, Computer Uses in Education
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Garrett, Nathan – Educational Technology & Society, 2011
This project attempts to improve electronic portfolio software through the creation of a design model using ownership, ease of use, and social learning variables to predict user adoption. The pilot software attempts to encourage student learning by enhancing peer interaction. The software was used by two groups of students. The first group used it…
Descriptors: Higher Education, Portfolio Assessment, Computer Software, Usability
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Buggey, Tom; Ogle, Lindsey – Psychology in the Schools, 2012
Video self-modeling (VSM) first appeared on the psychology and education stage in the early 1970s. The practical applications of VSM were limited by lack of access to tools for editing video, which is necessary for almost all self-modeling videos. Thus, VSM remained in the research domain until the advent of camcorders and VCR/DVD players and,…
Descriptors: Video Technology, Modeling (Psychology), Distance Education, Computer Software
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Jansson, Anders B. – Mind, Culture, and Activity, 2011
This article focuses on the learning that is enabled while a primary school child makes a story using multimodal software. This child is diagnosed with autism. The aim is to use a cultural-historical framework to carry out an in-depth analysis of a process of learning with action as a unit of analysis. The article is based on a collaborative…
Descriptors: Research Methodology, Learning Processes, Case Studies, Narration
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Gainer, Jesse S.; Valdez-Gainer, Nancy; Kinard, Timothy – Reading Teacher, 2009
This article addresses issues surrounding critical media literacy using popular culture texts. The authors focus on the example of their work with a fourth-grade class involved in a project to unpack the messages of popular media and advertising texts. This project, which they call the Elementary Bubble Project, was inspired by guerilla artist Ji…
Descriptors: Advertising, Popular Culture, Humor, Media Literacy
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Fischer, Melissa Anne; Gillespie, Catherine Wilson – Young Children, 2003
Contends that early childhood educators need to understand how exposure to computers and constructive computer programs affects the development of children. Specifically examines: (1) research on children's technology experiences; (2) determining best practices; and (3) addressing educators' concerns about computers replacing other developmentally…
Descriptors: Child Development, Computer Attitudes, Computer Software, Computer Software Evaluation
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