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Showing 1 to 15 of 47 results Save | Export
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Debora Lui; Deborah A. Fields; Yasmin B. Kafai – Cognition and Instruction, 2024
Debugging (or troubleshooting) provides a rich context to foster problem-solving. Yet, while we know much about some problems and strategies that novices face in programming on-screen, we know far less about debugging and troubleshooting in the context of physical computing, where coding issues may overlap with materially embedded problems. In…
Descriptors: Grade 9, STEM Education, Troubleshooting, Public Schools
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Rijo-Garcia, Sara; Segredo, Eduardo; Leon, Coromoto – IEEE Transactions on Education, 2022
Contribution: This document presents a systematic bibliographic review that demonstrates the need to conduct research on how the user experience impacts the development of computational thinking. Background: In the field of computer science, computational thinking is defined as a method that enhances problem-solving skills, system design, and…
Descriptors: Computation, Thinking Skills, Computer Science Education, Problem Solving
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King, Emily C.; Benson, Max; Raysor, Sandra; Holme, Thomas A.; Sewall, Jonathan; Koedinger, Kenneth R.; Aleven, Vincent; Yaron, David J. – Journal of Chemical Education, 2022
This report showcases a new type of online homework system that provides students with a free-form interface and dynamic feedback. The ORCCA Tutor (Open-Response Chemistry Cognitive Assistance Tutor) is a production rules-based online tutoring system utilizing the Cognitive Tutoring Authoring Tools (CTAT) developed by Carnegie Mellon University.…
Descriptors: Intelligent Tutoring Systems, Chemistry, Homework, Feedback (Response)
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Maniktala, Mehak; Cody, Christa; Barnes, Tiffany; Chi, Min – International Journal of Artificial Intelligence in Education, 2020
Within intelligent tutoring systems, considerable research has investigated hints, including how to generate data-driven hints, what hint content to present, and when to provide hints for optimal learning outcomes. However, less attention has been paid to "how" hints are presented. In this paper, we propose a new hint delivery mechanism…
Descriptors: Intelligent Tutoring Systems, Cues, Computer Interfaces, Design
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Nissen, Jörgen; Stenliden, Linnéa – Journal of Interactive Learning Research, 2020
In these times, described as an ´post-truth´ era where we are faced with information overload, it is a challenge to help students find relevant information, support their knowledge building and engage them in thinking critically about information and knowledge from different perspectives. This study investigates how a visual analytics interface…
Descriptors: Visualization, Learning Analytics, Statistics, Abstract Reasoning
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Sidhu, Manjit Singh – International Journal of Information and Communication Technology Education, 2019
In this article, a study was done to compare the preferences of UNITEN students in using augmented reality technology user interface applications to solve selected engineering problems. Cross sectional study design and a Wilcoxon-Signed Rank Test approach was adopted to analyze the difference in the rankings of the engineering applications. Within…
Descriptors: Engineering Education, Problem Solving, Computer Software, Usability
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Veerbeek, Jochanan; Vogelaar, Bart; Verhaegh, Janneke; Resing, Wilma C. M. – Journal of Computer Assisted Learning, 2019
Task solving processes and changes in these processes have long been expected to provide valuable information about children's performance in school. This article used electronic tangibles (concrete materials that can be physically manipulated) and a dynamic testing format (pretest, training, and posttest) to investigate children's task solving…
Descriptors: Young Children, Pretests Posttests, Problem Solving, Outcomes of Education
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VanLehn, Kurt – International Journal of Artificial Intelligence in Education, 2016
Although the Andes project produced many results over its 18 years of activity, this commentary focuses on its contributions to understanding how a goal-free user interface impacts the overall design and performance of a step-based tutoring system. Whereas a goal-aligned user interface displays relevant goals as blank boxes or empty locations that…
Descriptors: Computer Interfaces, Intelligent Tutoring Systems, Technology Uses in Education, Performance
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Aravind, Vasudeva Rao; McConnell, Marcella Kay – World Journal on Educational Technology: Current Issues, 2018
Educating our future citizens in science and engineering is vitally important to ensure future advancement. Presently, in the light of environmental sustainability, it is critical that students learn concepts relating to energy, its consumption and future demands. In this article, we harness the state of the educational technology, namely…
Descriptors: Intelligent Tutoring Systems, Science Instruction, Energy, Instructional Design
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Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
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Ras, Eric; Krkovic, Katarina; Greiff, Samuel; Tobias, Eric; Maquil, Valérie – Turkish Online Journal of Educational Technology - TOJET, 2014
The research on the assessment of collaborative problem solving (ColPS), as one crucial 21st Century Skill, is still in its beginnings. Using Tangible User Interfaces (TUI) for this purpose has only been marginally investigated in technology-based assessment. Our first empirical studies focused on light-weight performance measurements, usability,…
Descriptors: Problem Solving, Computer Interfaces, Evaluation, Structural Equation Models
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Chao, Jen-Yi; Chao, Shu-Jen; Yao, Lo-Yi; Liu, Chuan-His – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study used Focus Group to analyze user requirements for user interface so as to understand what capabilities of the Collaborative Problem Solving (CPS) Instructional Platform were expected by users. After 12 focus group interviews, the following four functions had been identified as essential to the CPS Instructional Platform: CPS…
Descriptors: Case Studies, Usability, Problem Solving, Instructional Systems
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McLaren, Bruce M.; Adams, Deanne M.; Mayer, Richard E. – International Journal of Artificial Intelligence in Education, 2015
Erroneous examples--step-by-step problem solutions with one or more errors for students to find and fix--hold great potential to help students learn. In this study, which is a replication of a prior study (Adams et al. 2014), but with a much larger population (390 vs. 208), middle school students learned about decimals either by working with…
Descriptors: Intelligent Tutoring Systems, Web Based Instruction, Arithmetic, Mathematics Instruction
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Yelamarthi, Kumar – Journal of STEM Education: Innovations and Research, 2016
Many interesting research and design questions occur at the intersections of traditional disciplines, yet most coursework and research programs for undergraduate engineering students are focused on one discipline. This leads to underutilization of the potential in better preparing students through multidisciplinary projects. Identifying this…
Descriptors: STEM Education, Robotics, Engineering Education, Technology Education
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Glaser-Opitz, Henrich; Budajová, Kristina – Acta Didactica Napocensia, 2016
The article introduces a software application (MATH) supporting an education of Applied Mathematics, with focus on Numerical Mathematics. The MATH is an easy to use tool supporting various numerical methods calculations with graphical user interface and integrated plotting tool for graphical representation written in Qt with extensive use of Qwt…
Descriptors: Mathematics Education, Computer Software, Computer Assisted Instruction, College Mathematics
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