NotesFAQContact Us
Collection
Advanced
Search Tips
Education Level
Postsecondary Education1
Audience
Researchers3
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 17 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Judit Dombi; Tetyana Sydorenko; Veronika Timpe-Laughlin – Language Learning & Technology, 2024
Although conversation openings and closings are ritualized speech acts (House & Kádár, 2023), they do require interactional work (Schegloff, 1986). Thus, they are important elements of interactional competence (Roever, 2022) and have been studied extensively in L2 interactions, including various types of technology-mediated communication…
Descriptors: English (Second Language), Young Adults, Postsecondary Education, Verbal Communication
Peer reviewed Peer reviewed
Direct linkDirect link
Shayan Doroudi – Journal of the Learning Sciences, 2023
When the Learning Sciences emerged in 1991, there was an ethos of studying learning in humans and machines in conjunction with one another. This ethos reflected three decades of prior work on the interdisciplinary study of learning; however, in the three decades since the emergence of the Learning Sciences, it seems to have largely disappeared. I…
Descriptors: Interdisciplinary Approach, Educational Research, Man Machine Systems, Learning Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Nicola Robertson – Prism: Casting New Light on Learning, Theory & Practice, 2022
There is no denying that the influence and use of technology in relation to teaching and learning increased significantly during the Co-Vid-19 periods of isolation and lockdown. The screen became the classroom; the teacher (and the students), rendered as apparitions of virtuality. Nevertheless, despite the barriers of distance and screen, there…
Descriptors: Teaching (Occupation), Electronic Learning, Robotics, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Johnson, Mark; Liber, Oleg – Interactive Learning Environments, 2008
We present the Personal Learning Environment (PLE) as a practical intervention concerning the organization of technology in education. We explain this by proposing a cybernetic model of the "Personal Learner" using Beer's Viable System Model (VSM). Using the VSM, we identify different regulatory mechanisms that maintain viability for learners, and…
Descriptors: Locus of Control, Self Efficacy, Academic Achievement, Cybernetics
Peer reviewed Peer reviewed
Direct linkDirect link
Adams, W.; Reid, S.; LeMaster, R.; McKagan, S.; Perkins, K.; Dubson, M.; Wieman, C. – Journal of Interactive Learning Research, 2008
Interactive computer simulations with complex representations and sophisticated graphics are a relatively new addition to the classroom, and research in this area is limited. We have conducted over 200 individual student interviews during which the students described what they were thinking as they interacted with simulations. These interviews…
Descriptors: Computer Assisted Instruction, Physics, Educational Technology, Computer System Design
Cousins, Norman – National Forum: Phi Kappa Phi Journal, 1989
The danger of computers is not that people will be controlled by them but that they may imitate them, mistaking data for wisdom. Unobstructed access to facts can produce unlimited good only if matched by the desire and ability to discover what they mean and where they would lead. (MSE)
Descriptors: Computers, Cybernetics, Higher Education, Man Machine Systems
Peer reviewed Peer reviewed
Best, John B. – Simulation and Games, 1978
Presents the results of a manual simulation, which consisted of a simple world model with several feedback loops, to emphasize the particular difficulty of the results of interpreting computer simulations using similar techniques. (CMV)
Descriptors: Cybernetics, Evaluation Methods, Feedback, Game Theory
Peer reviewed Peer reviewed
Tahta, Dick – For the Learning of Mathematics, 1996
Reviews M.B. DeBevoise's "Conversations on Mind, Matter, and Mathematics," (a book of translated conversations between Jean-Pierre Changeux and Alain Connes), which explores the question of whether a machine could reproduce the activity of the human brain. Explains how mathematics might be able to mediate between mind and matter. (DDR)
Descriptors: Biology, Computer Science, Cybernetics, Epistemology
Peer reviewed Peer reviewed
Spink, Amanda; Losee, Robert M. – Annual Review of Information Science and Technology (ARIST), 1996
As Information Retrieval (IR) has evolved, it has become a highly interactive process, rooted in cognitive and situational contexts. Consequently the traditional cybernetic-based IR model does not suffice for interactive IR or the human approach to IR. Reviews different views of feedback in IR and their relationship to cybernetic and social…
Descriptors: Comparative Analysis, Cybernetics, Feedback, Information Retrieval
Peer reviewed Peer reviewed
Brett, George H., II – Internet Research, 1993
Reviews the literature of networked information retrieval tools to explore the concept of an interactive text-based virtual reality environment that would encompass resources currently available on the Internet. Highlights include academic libraries, electronic mail, hypertext navigation systems, wide area information servers, knowbots and…
Descriptors: Academic Libraries, Computer Software, Cybernetics, Electronic Mail
Peer reviewed Peer reviewed
Selnow, Gary W. – American Behavioral Scientist, 1988
Asks whether the computer is another channel of communication, if its interactive qualities make it an information source, or if it is an undefined hybrid. Concludes that computers are neither the medium nor the source but will in the future provide the possibility of a sophisticated interaction between human intelligence and artificial…
Descriptors: Artificial Intelligence, Computer Uses in Education, Computers, Cybernetics
Williams, Berney – Bulletin of the American Society for Information Science, 1982
Discusses current issues in the design of information systems, noting contributions from three professions--computer science, human factors engineering, and information science. The eclectic nature of human factors engineering and the difficulty of drawing together studies with human engineering or software psychological components from diverse…
Descriptors: Automation, Computer Science, Cybernetics, Design Requirements
Peer reviewed Peer reviewed
Frick, Elizabeth – Research Strategies, 1989
Describes four major types of learning theories (behavioral, cognitive, cybernetic, and andragogical); examines pertinent literature for each; and traces links between the literature of learning theory and that of the design of online public access catalog instructional systems. (32 references) (Author/CLB)
Descriptors: Andragogy, Behavior Theories, Cognitive Ability, Computer System Design
Peer reviewed Peer reviewed
Nugent, William R. – Journal of the American Society for Information Science, 1991
Explains virtual reality as a computer-synthesized three-dimensional environment (cyberspace) in which human participants, appropriately interfaced, appear to be enveloped. Cyberspace in science fiction is discussed; contributions of aerospace and military simulation trainers, digital imaging, and motion picture special effects are described; and…
Descriptors: Aerospace Technology, Computer Simulation, Cybernetics, Films
Peer reviewed Peer reviewed
Vickery, Alina; Brooks, Helen – Online Review, 1987
Describes the components and capabilities of expert systems, discusses the use of such systems in library information applications, and outlines research being done in this area. A project aimed at the development of an expert system for referral services is described in detail, and implications for future research are discussed. (CLB)
Descriptors: Cybernetics, Expert Systems, Information Retrieval, Information Science
Previous Page | Next Page »
Pages: 1  |  2