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Showing 1 to 15 of 152 results Save | Export
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Becky Tyler; Toni Sawhill – Journal of Faculty Development, 2025
Artificial intelligence (AI) is transforming education, offering tools that enhance learning, streamline instruction, and personalize student engagement. As AI adoption grows, faculty must develop competencies in using these tools effectively and ethically. This article explores strategies for faculty development, ethical considerations, and AI…
Descriptors: Technology Integration, Artificial Intelligence, Faculty Development, Ethics
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Somik Ghosh; Abhay Chavan – Design and Technology Education, 2024
Immersive technologies have gained attention in design pedagogy due to their potential as effective tools for teaching and learning. Virtual reality (VR) has been extensively explored in the design discipline for tasks such as interpretation, visualization, and collaboration. However, most applications of VR have focused on replacing traditional…
Descriptors: Computer Simulation, Technology Integration, Building Design, Experiential Learning
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Abdallah Al-Zoubi; Elio San Cristobal; Fadi R. Shahroury; Manuel Castro – IEEE Transactions on Learning Technologies, 2024
In the ever-evolving landscape of technology, Industry 4.0 stands as a monumental revolution that intertwines man and machine, reshaping the dynamics of labor and work environments. This paradigm shift demands a new outlook and necessitates a fresh set of skills and competencies to navigate the intricate web of advancements. From engineers to…
Descriptors: Foreign Countries, Job Skills, Technological Literacy, Distance Education
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Radwan Ali; Dominic Thomas – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: The purpose of this paper is to illustrate the integration of emerging technology (ET) integration in the information systems (IS) curriculum. Background: Modernizing the IS curriculum is consistently needed to meet the demands of the workplace. The IS2020 curriculum model recommends adding emerging technology learning into the IS…
Descriptors: Printing, Computer Peripherals, Technology Integration, Technology Uses in Education
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Nicole Dillard; Stephanie Sisco; Joshua C. Collins – New Directions for Adult and Continuing Education, 2024
This article explores the evolution and expansion of experiential learning theory (ELT) within the context of contemporary adult education, emphasizing the integration of technology, interdisciplinarity, and cultural responsiveness. Although Kolb's foundational model has been instrumental in linking theoretical knowledge with practical…
Descriptors: Experiential Learning, Adult Education, Technology Uses in Education, Interdisciplinary Approach
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Tamilla Triantoro; Tuvana Rua; Guido Lang – Information Systems Education Journal, 2025
This study explores the effectiveness of experiential learning in teaching generative AI to entrepreneurs and small business owners. The in-person training program, grounded in Kolb's Experiential Learning Theory, aimed to enhance participants' understanding, attitudes, and perceived benefits of AI adoption. Through a structured cycle of Concrete…
Descriptors: Artificial Intelligence, Entrepreneurship, Computer Software, Experiential Learning
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Simon Priest – Journal of Adventure Education and Outdoor Learning, 2024
This essay defines the metaverse and its many uses. It then draws parallels to adventure and examines the elements that make adventure a unique learning medium. Next, it predicts the future based on the present and the past and discusses the drawbacks of this process and its outcomes. Finally, it concludes with a few observations and expectations…
Descriptors: Simulated Environment, Computer Simulation, Technology Uses in Education, Definitions
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Victoria L. Lowell; Weijian Yan – TechTrends: Linking Research and Practice to Improve Learning, 2024
Virtual reality (VR) in education has tremendous potential in providing immersive and interactive experiences for students. Immersive virtual reality (IVR) technologies and IVR learning experiences have been increasingly used in education settings to support a variety of instructional methods and outcomes by providing experiential and authentic…
Descriptors: Systems Approach, Instructional Design, Computer Simulation, Learning Experience
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Simone C. O. Conceição; Anita Samuel – New Directions for Adult and Continuing Education, 2025
As artificial intelligence (AI) rapidly transforms higher education, faculty are increasingly expected to integrate AI tools into curriculum design, assessment, and instruction, often without adequate preparation. This article examines how Centers for Teaching and Learning (CTLs) can effectively support faculty adopting AI technologies through…
Descriptors: Technology Integration, Artificial Intelligence, Faculty Development, Adult Learning
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Paulina Pui Yun Wong; Gary Wai Chung Wong; Piyasuda Pangsapa; Daniel Jiandong Shen – Electronic Journal of e-Learning, 2024
The use of the metaverse in education has gained increasing attention as a potential supplement to traditional teaching methods. This study aimed to investigate the impact of experiential learning on students' intent to use metaverse learning platforms and to explore how the metaverse can support these approaches. The study included participants…
Descriptors: Computer Simulation, Educational Strategies, Experiential Learning, Game Based Learning
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Grit Piriyatachagul; Nipitpon Nanthawong – Higher Education Studies, 2025
This study aims to (1) analyze learning-management innovations in religious studies in international contexts; and (2) propose approaches to developing religious-studies learning management for the Thai higher-education context. This study employed a qualitative documentary approach analyzing 85 peer-reviewed sources from 12 countries (2017-2025).…
Descriptors: Foreign Countries, Higher Education, Religion Studies, Interdisciplinary Approach
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Jean-Anne Stewart – Action Learning: Research and Practice, 2024
Action learning is one of the most effective leadership development interventions [Day, Fleenor, Atwater, Sturm, and McKee. 2014. "Advances in Leader and Leadership Development: A Review of 25 Years of Research and Theory." The Leadership Quarterly 25 (1): 63-82; Pauleen. 2003. "Leadership in a Global Virtual Team: An Action…
Descriptors: Experiential Learning, Electronic Learning, Leadership Training, Technology Integration
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Romero D'Souza – Journal of Research Initiatives, 2024
In an era of expanding research on innovative approaches to student-centered learning, this paper contributes to the discourse on heutagogy's potential benefits for individual professional growth. The concept of heutagogy is dissected, emphasizing its significance in educational settings. The study elucidates the nature of heutagogy, its…
Descriptors: Independent Study, Teaching Methods, COVID-19, Pandemics
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Leonidas Gavrilas; Konstantinos T. Kotsis – International Journal of Research & Method in Education, 2025
Educational robotics activities have proven instrumental in creating a dynamic learning environment that provides students with hands-on experiences, aligning with the interdisciplinary principles advocated by STEM education. The integration of educational robotics into the educational process significantly impacts students of various age groups,…
Descriptors: Test Construction, Test Validity, Surveys, Measures (Individuals)
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Ashraf Alam; Atasi Mohanty – Cogent Education, 2024
The researchers developed an Integrated Constructive Robotics in Education (ICRE) model that represents a pioneering framework designed to revolutionize educational landscapes by integrating robotics into pedagogical settings. This research introduces the ICRE model, elucidating its multifaceted dimensions and envisioning its profound impact on…
Descriptors: Technology Integration, Technology Uses in Education, Robotics, Models
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