NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
Embedded Figures Test1
What Works Clearinghouse Rating
Showing all 11 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Helene Friis Ratner – Discourse: Studies in the Cultural Politics of Education, 2024
It is well-known that digital learning materials influence the classroom curriculum and didactics. At the same time, few studies examine the role of the data visualizations offered by digital learning materials. Data visualizations signpost the emergence of students as data subjects who can be observed and compared on a computer screen. They thus…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Teachers, Secondary School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Gerber, Hannah R.; Lynch, Tom Liam – TechTrends: Linking Research and Practice to Improve Learning, 2017
This article examines the role of social media metadata in conducting studies of professional development in social media spaces. It traces the brief history of research surrounding social media spaces, noting the lack of research that drills into social media metadata in research on professional development. Framed through a software studies…
Descriptors: Research Methodology, Social Media, Metadata, Professional Development
Peer reviewed Peer reviewed
Direct linkDirect link
Zydney, Janet Mannheimer; Hooper, Simon – TechTrends: Linking Research and Practice to Improve Learning, 2015
Educators can use video to gain invaluable information about their students. A concern is that collecting videos online can create an increased security risk for children. The purpose of this article is to provide ethical and legal guidelines for designing video-based apps for mobile devices and the web. By reviewing the literature, law, and code…
Descriptors: Video Technology, Computer Software, Computer System Design, Design Requirements
Young, Jeffrey R. – Chronicle of Higher Education, 2012
Easy A's may be even easier to score these days, with the growing popularity of online courses. Tech-savvy students are finding ways to cheat that let them ace online courses with minimal effort, in ways that are difficult to detect. The issue of online cheating may rise in prominence, as more and more institutions embrace online courses, and as…
Descriptors: Cheating, Testing, Standardized Tests, Online Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dennis, Carina – Teaching English with Technology, 2012
Due to its complex and microscopic nature, genetics is a difficult subject for many learners to conceptually grasp. Graphics, animation and video material can be extremely helpful to their understanding. A wealth of educational online content about genetics has been created over the past decade in the wake of the human genome being sequenced.…
Descriptors: Genetics, Ethics, Pedagogical Content Knowledge, Database Management Systems
Peer reviewed Peer reviewed
Direct linkDirect link
Singh, Anil; Mangalaraj, George; Taneja, Aakash – Journal of Information Systems Education, 2010
This paper offers a compilation of technologies that provides either free or low-cost solutions to the challenges of teaching online courses. It presents various teaching methods the outlined tools and technologies can support, with emphasis on fit between these tools and the tasks they are meant to serve. In addition, it highlights various…
Descriptors: Online Courses, Teaching Methods, Technology Uses in Education, Technology Integration
Torrey, Kate Douglas – Chronicle of Higher Education, 2007
This essay regards the licensing of digital content in universities. The author states that the academic community has overwhelmingly adopted course-management software systems such as Blackboard to distribute electronic course materials to students. She argues that such use presents a significant problem: the absence of any institutional…
Descriptors: Copyrights, Academic Freedom, Courseware, Intellectual Property
Peer reviewed Peer reviewed
Bauza, Guillem Bou; Gelabert, Miquel Essomba – Educational Media International, 1995
A computer game was created to increase student awareness of major philosophical and ethical questions, and to teach them to analyze the history of humanity from a multicultural perspective. Discussion includes objectives, strategy, design, how pedagogical requirements are met, and initiating changes in attitudes. (AEF)
Descriptors: Attitude Change, Computer Games, Computer Software Development, Courseware
Peer reviewed Peer reviewed
Weller, Herman G.; And Others – Computers in the Schools, 1994
Discussion of hypermedia-based instruction (HBI) focuses on the effects of cognitive style on student achievement. The development of interactive software for eighth-grade students studying computer ethics is described; gender differences are examined; problems are identified; and information-accessing frequency is discussed. (LRW)
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Computer Literacy
Weller, Herman G.; And Others – Computing Teacher, 1992
Discussion of establishing students' values concerning the ethics of computer use highlights the design and development of a hypermedia program for eighth grade students that addresses computer ethics issues. Results of initial use of the program focus on the effect of cognitive style on students' learning. (eight references) (LRW)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Literacy, Computer Software Development
Chronicle of Higher Education, 2004
"Chronicle of Higher Education" presents an abundant source of news and information for college and university faculty members and administrators. This January 30, 2004 issue of "Chronicle for Higher Education" includes the following articles: (1) "Fighting to Get out of a Rio Slum" (Lloyd, Marion); (2) "Against…
Descriptors: Slums, Adolescents, Foreign Countries, Student Organizations