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Showing 1 to 15 of 25 results Save | Export
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Celepkolu, Mehmet; Galdo, Aisha Chung; Boyer, Kristy Elizabeth – IEEE Transactions on Learning Technologies, 2022
As children develop conversational skills such as taking turns and openly listening to ideas, they often experience conflicts and inequity within collaborative dialogue for learning. Previous research suggests that increasing children's awareness about their own behaviors during collaboration may help them adjust their behaviors and become better…
Descriptors: Teaching Methods, Classroom Communication, Cooperative Learning, Child Behavior
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Hamilton, Eric – Journal of Interactive Learning Research, 2015
Educational technologies have advanced one of the most important visions of educational reformers, to customize formal and informal learning to individuals. The application of a complex systems framework to the design of learning ecologies suggests that each of a series of ten desirable and malleable features stimulates or propels the other ten,…
Descriptors: Systems Approach, Individualized Instruction, Educational Technology, Communities of Practice
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Mercier, E.; Higgins, S. – Journal of Computer Assisted Learning, 2014
Multi-touch surfaces have the potential to change the nature of computer-supported collaborative learning, allowing more equitable access to shared digital content. In this paper, we explore how large multi-touch tables can be used by groups of students as an external representation of their group interaction processes. Video data from 24 groups…
Descriptors: Technology Uses in Education, Technology Integration, Tables (Data), Knowledge Representation
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Fessakis, Georgios; Dimitracopoulou, Angelique; Palaiodimos, Aggelos – Educational Technology & Society, 2013
This paper presents empirical research results regarding the impact of Interaction Analysis (IA) graphs on groups of students collaborating through online blogging according to a "learning by design" scenario. The IA graphs used are of two categories; the first category summarizes quantitatively the activity of the users for each blog,…
Descriptors: Foreign Countries, Education Majors, College Students, Social Networks
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Ioannou, Andri; Vasiliou, Christina; Zaphiris, Panayiotis; Arh, Tanja; Klobucar, Tomaž; Pipan, Matija – TechTrends: Linking Research and Practice to Improve Learning, 2015
This exploratory case study aims to examine how students benefit from a multimodal learning environment while they engage in collaborative problem-based activity in a Human Computer Interaction (HCI) university course. For 12 weeks, 30 students, in groups of 5-7 each, participated in weekly face-to-face meetings and online interactions.…
Descriptors: Educational Environment, Blended Learning, Problem Based Learning, Case Studies
Jahng, Namsook; Bullen, Mark – European Journal of Open, Distance and E-Learning, 2012
The purpose of this study was to explore group forming strategies by examining participation behaviours during whole class discussions associated with active participation in a following small group activity. Written communication data, posted in class discussion forums (843 messages/70,432 words) and small group forums (732 messages/59,394…
Descriptors: Group Behavior, Group Discussion, Group Dynamics, Discussion (Teaching Technique)
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Looi, C.-K.; Chen, W. – Journal of Computer Assisted Learning, 2010
This paper explores the process of knowledge convergence and knowledge sharing in the context of classroom collaboration in which students do a group learning activity mediated by a generic representation tool. In analysing the transcript of the interactions of a group, we adapt the group cognition method of Stahl and the uptake analysis…
Descriptors: Cooperative Learning, Group Dynamics, Educational Technology, Group Activities
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Beauchamp, Gary – Technology, Pedagogy and Education, 2011
This article will analyse primary teachers' views on the role of information and communications technology (ICT) in the broader context of pedagogy in the classroom. It uses data collected from primary teacher interviews in the early stages of a funded research project (which analysed interactivity and ICT in learning and teaching) to explore and…
Descriptors: Interaction, Information Technology, Technology Uses in Education, Interviews
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Donnelly, Roisin – Computers & Education, 2010
This paper explores the concept and practice of interaction within a blended problem-based learning (PBL) module for academic professional development in higher education. A qualitative study spanning two years of the lived experiences of 17 academic staff in a blended PBL module was considered likely to provide a much-needed analysis of current…
Descriptors: Educational Strategies, Constructivism (Learning), Interaction Process Analysis, Focus Groups
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Zheng, Lanqin; Yang, Kaicheng; Huang, Ronghuai – Educational Technology & Society, 2012
This study proposes a new method named the IIS-map-based method for analyzing interactions in face-to-face collaborative learning settings. This analysis method is conducted in three steps: firstly, drawing an initial IIS-map according to collaborative tasks; secondly, coding and segmenting information flows into information items of IIS; thirdly,…
Descriptors: Foreign Countries, Computer Uses in Education, Program Effectiveness, Research Methodology
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Dimitracopoulou, Angelique – Technology, Instruction, Cognition and Learning, 2009
Computer based Interaction Analysis (IA) for the support of the participants' self-regulation in technology based learning activities (individualised or social) is a new direction of research that has emerged during the last years. Its main purpose is to offer a cognitive and metacognitive support to learning environment participants (e.g.…
Descriptors: Self Management, Educational Technology, Technology Uses in Education, Behavior
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Cekaite, Asta – International Journal of Computer-Supported Collaborative Learning, 2009
The present study has explored how pairs of students deployed digital tools (spelling software) as resources in spontaneously occurring corrections of spelling errors. Drawing on the sociocultural theory of learning and ethnomethodological (Conversation Analytic) insights into social interaction, it has identified a range of consistent practices…
Descriptors: Learning Theories, Spelling, Educational Technology, Computer Uses in Education
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Frank, Anders – Simulation & Gaming, 2012
A risk associated with the use of games in training and education is that players "game the game," instead of focusing on their learning goals. The term "gamer mode" is proposed to describe this attitude. A player with a gamer-mode attitude strives to achieve goals that are optimal for winning the game, but suboptimal with…
Descriptors: Foreign Countries, Student Attitudes, Educational Objectives, War
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Lang, Quek Choon – Australasian Journal of Educational Technology, 2010
This study aims to replicate and extend a previous study which was conducted on primary school students' asynchronous online project-based learning. In this study, 276 high school students' participation and interaction in a project-based learning environment was mediated by an asynchronous computer-mediated communication (CMC) tool. The students'…
Descriptors: Student Projects, Computer Mediated Communication, Interaction Process Analysis, Active Learning
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Chen, Wenli; Looi, Chee-Kit; Tan, Sini – Computers & Education, 2010
This exploratory study analyzes how students use different communication modes to share information, negotiate meaning and construct knowledge in the process of doing a group learning activity in a Primary Grade 5 blended learning environment in Singapore. Small groups of students interacted face-to-face over a computer-mediated communication…
Descriptors: Computer Mediated Communication, Interaction Process Analysis, Interaction, Foreign Countries
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