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Plankis, Brian J. – TechTrends, 1998
Provides an overview of Web-site design and discusses three steps in building a site: audience analysis, design, and evaluation. Includes an analysis of loading speeds with and without graphics; examples of no-style, low-bandwidth, and high-bandwidth Web sites; and addresses for related Web sites. (PEN)
Descriptors: Audience Analysis, Computer Graphics, Computer Software Development, Design Preferences

Bodker, Susanne – Human-Computer Interaction, 1998
Discusses the design of computer applications, focusing on understanding design representations--what makes design representations work, and how, in different contexts. Examines the place of various types of representation (e.g., formal notations, models, prototypes, scenarios, and mock-ups) in design and the role of formalisms and representations…
Descriptors: Computer Oriented Programs, Computer Software Development, Computer System Design, Design Preferences

Martin, Linda C. – Performance Improvement, 2000
Understanding how to include interactivity when designing multimedia-based training (MBT) storyboards is a major key for a successful MBT. Discusses the basic formats of interactions and when to use each format. Describes how to storyboard and areas to address, including: the display area, prompts, branching, programming and graphics notes,…
Descriptors: Computer Assisted Instruction, Computer Software Development, Design Preferences, Interaction

Pennington, Nancy; And Others – Human-Computer Interaction, 1995
The research reported in this article provides descriptions of design activities and of the evolving designs of expert procedural and expert object-oriented (OO) designers and for novice OO designers with extensive procedural experience. Analysis of procedural and OO designers, in terms of their cognitive activities, design strategies, and final…
Descriptors: Cognitive Processes, Cognitive Style, Comparative Analysis, Computer Software Development

Degler, Duane; Battle, Lisa – Performance Improvement, 2001
To support performance for an international audience of computer users, designers need to examine key elements of performance in relation to the design of systems. Discussion focuses on planning ahead for an international audience and preparing a design that keeps the performer, the process, and the information connected, resulting in optimal…
Descriptors: Computer Interfaces, Computer Software Development, Computer System Design, Design Preferences

Rowley, Jennifer – Journal of Information Science, 1998
Discussion of information systems methodologies that can contribute to interface design for public access systems covers: the systems life cycle; advantages of adopting information systems methodologies; soft systems methodologies; task-oriented approaches to user interface design; holistic design, the Star model, and prototyping; the…
Descriptors: Computer Interfaces, Computer Software Development, Computer System Design, Design Preferences

Kim, Su Hee; Eastman, Caroline M. – Journal of the American Society for Information Science, 1999
Describes an experiment in which presentation size and text length is varied in a HyperCard application. Students performed a fact-retrieval task from a reference handbook. No interaction is found between these two independent variables. Performance is significantly better for the longer texts, but no significant difference is found for the two…
Descriptors: Computer Software Development, Computer System Design, Design Preferences, Electronic Text

Pulsinelli, Alesha; Roubie, Cynthia – Performance Improvement, 2001
The project DEVISE case study shows how diversity modeling can be used as a powerful design tool. Designers used performance-centered design techniques to create a virtual learning environment in which students with learning disabilities would be more fully supported with an interface that meets their needs. (AEF)
Descriptors: Computer Interfaces, Computer Software Development, Design Preferences, Educational Technology

Baker, Elizabeth A. – Journal of Technology and Teacher Education, 2000
Within the field of teacher education, there are software designers creating software based on case-based learning theories. This paper examines the difficulties encountered in teacher preparation, and discusses how case-based instruction can address them. It analyzes three software packages designed for case-based teacher education, and discusses…
Descriptors: Computer Assisted Instruction, Computer Software Development, Design Preferences, Instructional Development
Squires, David – Educational Technology, 1999
Discusses designers' need to design educational software for subversive use, recognizing that users fit the use of technology-based environments into contextually tuned "situated" learning environments. In this sense, good design is volatile design, or design which changes with contextual use. These ideas are illustrated with reference to a range…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Design Preferences
Anderson, Thor A. – Educational Technology, 2003
Explores why "learning" and "object" have been combined in the field of instructional technology. Examines why current definitions of these terms are lacking when looked at from a standards and interoperability point of view. Suggests a new definition with a rationale to satisfy needs of technologists for precise, practical…
Descriptors: Computer Software Development, Computer Uses in Education, Design Preferences, Educational Development

Frosini, G.; Lazzerini, B.; Marcelloni, F. – Computers & Education, 1998
Describes a tool for building software systems which replace the role of the examiner during a typical Italian academic exam in technical/scientific subjects. Such systems are designed to exploit the advantages of self-adapted testing for reducing effects of anxiety, and of computerized adaptive testing for increasing assessment efficiency.…
Descriptors: Adaptive Testing, Anxiety, Automation, Computer Assisted Testing