Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 5 |
Descriptor
Source
| Educational Technology &… | 2 |
| British Journal of… | 1 |
| CALICO Journal | 1 |
| Computers and Education | 1 |
| International Review of… | 1 |
| Journal of Interactive… | 1 |
| MultiMedia Schools | 1 |
| Online Submission | 1 |
Author
| Blake, Robert | 1 |
| Danaher, P. A. | 1 |
| Duncan, Bruce | 1 |
| Fabregas, Aleta C. | 1 |
| Foley, John T. | 1 |
| Gilbert, Peter J. | 1 |
| Gilman, David A. | 1 |
| Glahn, Christian | 1 |
| Gumonan, Kenn Migan Vincent C. | 1 |
| Herring, S. Davis | 1 |
| Kawka, Marta | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 9 |
| Reports - Descriptive | 4 |
| Reports - Evaluative | 2 |
| Reports - Research | 2 |
| Guides - Classroom - Teacher | 1 |
| Information Analyses | 1 |
Education Level
| Middle Schools | 2 |
| Adult Education | 1 |
| Elementary Education | 1 |
| Grade 7 | 1 |
| Higher Education | 1 |
| Junior High Schools | 1 |
| Secondary Education | 1 |
Audience
| Practitioners | 1 |
| Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gumonan, Kenn Migan Vincent C.; Fabregas, Aleta C. – Online Submission, 2021
Purpose: The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises several more features that enable users to get valuable information from an immersive environment.…
Descriptors: Asian Studies, Teaching Methods, Computer Simulation, Computer Games
Kawka, Marta; Larkin, Kevin; Danaher, P. A. – International Review of Research in Open and Distance Learning, 2011
Emergent learning describes learning that occurs when participants interact and distribute knowledge, where learning is self-directed, and where the learning destination of the participants is largely unpredictable (Williams, Karousou, & Mackness, 2011). These notions of learning arise from the topologies of social networks and can be applied to…
Descriptors: Undergraduate Study, Education Courses, Schools, College Freshmen
Kim, Daesang; Gilman, David A. – Educational Technology & Society, 2008
This study is an investigation of the use of multimedia components such as visual text, spoken text, and graphics in a Web-based self-instruction program to increase learners' English vocabulary learning at Myungin Middle School in Seoul, South Korea. A total of 172 middle school students (14 years of age) in five classes participated in the…
Descriptors: Vocabulary, Multimedia Materials, Foreign Countries, Vocabulary Development
Mzoughi, Taha; Herring, S. Davis; Foley, John T.; Morris, Matthew J.; Gilbert, Peter J. – Computers and Education, 2007
WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers, and scattering. Some of the topics covered are suited for…
Descriptors: Computer Graphics, Optics, Physics, Computer Uses in Education
Peer reviewedKember, David; Kemp, Neale – British Journal of Educational Technology, 1989
Discussion of computer-aided publishing hardware and software emphasizes their impact on the production of printed learning materials, especially for distance education and self-instructional texts. Highlights include desktop publishing; electronic publishing; typographic design considerations; distinguishing textual features; implications for…
Descriptors: Computer Graphics, Computer Software, Distance Education, Electronic Publishing
Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
Peer reviewedBlake, Robert; Duncan, Bruce – CALICO Journal, 1985
Describes an authoring language created specifically for composing computer-assisted language drills. Students can receive written or visual cues, edit their answers, and summon additional information using the Macintosh microcomputer's pull-down menus and multiple windows. (Author/SED)
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Courseware
Lipp, Alan – MultiMedia Schools, 1997
Describes software that is effective in helping high school students learn mathematics. Discusses how to focus lessons, including graphics, for whole-group instruction; and have student practice skills with partners and explore ideas individually or with partners. (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Cooperative Learning, Courseware
Peer reviewedSener, John – Journal of Interactive Instruction Development, 1996
Describes results of a project to develop a distance education associate in science (AS) engineering degree program through Northern Virginia Community College. Highlights include combining self-paced independent learning with interactive/collaborative learning asynchronously; transmitting graphics, equations, and formulas via computer-mediated…
Descriptors: Associate Degrees, Community Colleges, Computer Assisted Instruction, Computer Graphics

Direct link
