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Bos, Andreia S.; Herpich, Fabrício; Kuhn, Igor; Guarese, Renan L. M.; Tarouco, Liane M. R.; Zaro, Milton A.; Pizzato, Michelle; Wives, Leandro – Journal of Educational Computing Research, 2019
In the course of a teaching and learning process, different cognitive skills are required for a student. Attention is an important variable to be measured, since it plays a fundamental role in the accumulation of information with the stimulus of the learner's memory in the course of the assimilation of knowledge. The purpose of this article is to…
Descriptors: Educational Technology, Attention, Computer Simulation, Simulated Environment
Hu, Yue; Chen, Cheng-Huan; Su, Chien-Yuan – Journal of Educational Computing Research, 2021
Block-based visual programming tools, such as Scratch, Alice, and MIT App Inventor, provide an intuitive and easy-to-use editing interface through which to promote programming learning for novice students of various ages. However, very little attention has been paid to investigating these tools' overall effects on students' academic achievement…
Descriptors: Instructional Effectiveness, Programming Languages, Computer Science Education, Computer Interfaces
Huang, Chiao Ling; Luo, Yi Fang; Yang, Shu Ching; Lu, Chia Mei; Chen, An-Sing – Journal of Educational Computing Research, 2020
The purpose of this study was to investigate the relationship among Taiwanese high school students' learning style, sense of presence, cognitive load, and affective and cognitive learning outcomes in an immersive virtual reality-based learning environment. This study used a teaching experiment intervention method. Seventy-seven students…
Descriptors: Cognitive Style, Difficulty Level, Outcomes of Education, Virtual Classrooms
Fan, Min; Antle, Alissa N.; Warren, Jillian L. – Journal of Educational Computing Research, 2020
In this article, we present a systematic review of literature on augmented reality (AR) supported for early language learning. We analyzed a total of 53 papers from 2010 to 2019 using qualitative analysis with complementary descriptive quantitative analysis. Our findings revealed three main AR learning activities: word spelling games, word…
Descriptors: Computer Simulation, Language Acquisition, Educational Research, Spelling
Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
Clariana, Roy B.; Prestera, Gustavo E. – Journal of Educational Computing Research, 2009
This experimental investigation replicates previous investigations of the effects of left margin screen background color hue to signal lesson sections on declarative knowledge and extends those investigations by adding a measure of structural knowledge. Participants (N = 80) were randomly assigned to receive 1 of 4 computer-based lesson treatments…
Descriptors: Memory, Instructional Materials, Replication (Evaluation), Correlation
Kiboss, Joel Kipkemboi – Journal of Educational Computing Research, 2012
Achievement in mathematics is an issue of great concern not only to students and parents but also to employers and researchers in Kenya. This is because the Kenya National Examination Council (KNEC) has continuously reported dismal results in this area, and especially in geometry. Also, KNEC indicates that it presents difficulties to both the…
Descriptors: Foreign Countries, Developing Nations, Electronic Learning, Computer Assisted Instruction
Bodmann, Shawn M.; Robinson, Daniel H. – Journal of Educational Computing Research, 2004
This study investigated the effect of several different modes of test administration on scores and completion times. In Experiment 1, paper-based assessment was compared to computer-based assessment. Undergraduates completed the computer-based assessment faster than the paper-based assessment, with no difference in scores. Experiment 2 assessed…
Descriptors: Computer Assisted Testing, Higher Education, Undergraduate Students, Evaluation Methods

Dias, Paulo; Gomes, Maria Joao; Correia, Ana Paula – Journal of Educational Computing Research, 1999
Reviews several mechanisms to support navigation in hypertext following a brief discussion of the phenomena of disorientation in hyperspace. Categorizes ways to support navigation in terms of the following: solutions regarding the tools to support navigation; solutions regarding interface and navigation metaphors; and solutions regarding hardware…
Descriptors: Computer Interfaces, Hypermedia, Information Retrieval, Information Seeking

Puntambekar, Sadhana; du Boulay, Benedict – Journal of Educational Computing Research, 1997
Describes and evaluates Metacognition in Studying from Texts (MIST), a system that helps students develop metacognitive skills by providing a process-based interface and support for collaboration and reflection. A study of 20 ninth graders determined that high ability students used the interface and intervention productively, but that low ability…
Descriptors: Ability, Academic Achievement, Computer Assisted Instruction, Computer Interfaces
Bernier, Roxane – Journal of Educational Computing Research, 2003
This article investigates three types of content presentation (video documentary, computerized dictionary, and games) within interactive computer use at the Quebec Museum of Civilization. The visitors' viewpoint is particularly relevant for interface designing outcomes, since they argued that terminals require specific content display for…
Descriptors: Foreign Countries, Computer Uses in Education, Computer Literacy, Museums

Volery, Thierry – Journal of Educational Computing Research, 2001
Presents an exploratory study of a Web-based distance education course at an Australian university. Identifies factors associated with teaching effectiveness in online delivery: the technology used, including ease of access, navigation, interaction, and interface; instructor characteristics; and student characteristics, including previous use of…
Descriptors: Access to Computers, Computer Interfaces, Distance Education, Foreign Countries