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Lipka, Jerry – Journal of Geography, 1987
Presents a lesson designed to simulate the events of The Alaskan Native Claims Settlement Act in the classroom by assigning students roles as different Alaska natives with different concerns. Emphasizes map reading skills, resource inventorying, composite map production, land use and cultural values, and the process of land selection. (Author/AEM)
Descriptors: Cartography, Economic Change, Indigenous Populations, Map Skills
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Parkinson, Robert; Reid, Ian – Journal of Geography in Higher Education, 1987
Describes a two-dimensional sand-tank model that illustrates the influence of ground slope on tile drain discharge and the movement of groundwater in general. The model can be used to demonstrate the effect of topography on sub-surface water movement in agricultural catchments, thus it is a useful hydrological teaching aid. (Author/BSR)
Descriptors: Geographic Concepts, Geography Instruction, Higher Education, Physical Geography
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Mahood, Wayne – Social Education, 1980
Presents details for a simulation game for a secondary social studies unit on immigration. Depending on the card a student holds, he may be allowed into the land of milk and honey, which in this game consists of graham crackers and milk. Discussion questions are included. (KC)
Descriptors: Immigrants, Learning Activities, Secondary Education, Simulation
Peer reviewed Peer reviewed
Turner, Thomas N. – Social Studies, 1979
Presents three simulations in which participants must make decisions based on a limited number of choices among a defined set of alternatives. Students (1) decide which English convicts will be transported to the colonies; (2) place individuals in one of two retirement homes; and (3) choose which children will help their mother draw up her will.…
Descriptors: Critical Thinking, Decision Making, Interdisciplinary Approach, Secondary Education
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Velleman, Dan – Mathematics Magazine, 1992
Through the use of graphic computer simulation, this paper analyzes the combinatorial and geometric mathematics underlying a four-dimensional variation of the Rubik's Cube. This variation is called the Rubik's Tesseract and has dimensions, 3 x 3 x 3 x 3. (JJK)
Descriptors: College Mathematics, Computer Graphics, Computer Simulation, Geometric Concepts
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Parrella, Michael – Social Studies, 1987
Examines a classroom project in which a computer simulation is used to teach about immigration. Points out that this simulation encourages students to develop analytical and decision making skills. Concludes that simulations of this kind challenge students to learn more. (BSR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Decision Making Skills, Immigrants
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Navarro, Aaron B. – Journal of Computers in Mathematics and Science Teaching, 1981
Presents a program in Level II BASIC for a TRS-80 computer that simulates a Turing machine and discusses the nature of the device. The program is run interactively and is designed to be used as an educational tool by computer science or mathematics students studying computational or automata theory. (MP)
Descriptors: College Mathematics, Computer Programs, Computer Science Education, Computers
Peer reviewed Peer reviewed
Nichols, W. Thomas – Social Studies Journal, 1980
Describes a simulation game designed to aid students in understanding the United States political pattern through a mock presidential nominating convention. Includes purpose, setting, time allotment, roles, game plan, and several speeches. (CK)
Descriptors: Class Activities, Higher Education, Political Science, Politics
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Avant, Gayle; Avant, Kay – Social Studies Journal, 1980
Describes a simulation, "Ethics for Administrators," which is designed to help the student understand why he takes certain ethical positions and not others, and to challenge him to identify the systematic elements within his professional ethics. (Author/CK)
Descriptors: Class Activities, Decision Making, Ethics, Higher Education
Passe, Jeff; D'Arcangelis, Joseph – Southern Social Studies Quarterly, 1989
Provides a simulation based on Marco Polo's journey. Demonstrates the hardships of 13th century travel by presenting students with difficult choices under challenging and primitive environmental conditions. Includes suggestions for class activities prior to using the simulation. (LS)
Descriptors: Class Activities, Decision Making, Elementary Education, Simulated Environment
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Wright, Corinne F. – Social Science Record, 1987
Recounts a high school teacher's experiences in simulating the Constitutional Convention of the United States. Includes part of the script used which the students designed. (JDH)
Descriptors: Colonial History (United States), Curriculum Development, Drama, Secondary Education
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Ginther, John L.; Ewbank, William A. – Mathematics Teacher, 1982
The problem deals with calculating the probability that two or more students in a given class have the same birthday. A sample of an experiment that can be carried out by hand in a class is first noted. A program written in BASIC and a sample run is then presented. (MP)
Descriptors: Computer Programs, Mathematical Applications, Mathematical Enrichment, Mathematics Instruction
Peer reviewed Peer reviewed
Keene, Peter – Journal of Geography in Higher Education, 1988
Argues that physical geographers should be able to articulate ideas, sustain a coherent argument, present a case confidently to a critical audience, and be able to operate effectively within groups. Presents two simulations which emphasize integration, synthesis, and presentation of material, thereby teaching academic content and developing…
Descriptors: Classroom Techniques, Communication Skills, Geography, Geography Instruction
Social Studies Teacher, 1987
Provides a simulation of the United States Constitutional Convention. The simulation involves students in re-creating the conflicts between the colonies, seeking compromise, and comparing the outcome of the simulation with the actual Constitution. (JDH)
Descriptors: Government (Administrative Body), Political Issues, Political Science, Politics
Gilboa, Eytan – International Journal of Political Education, 1979
Suggests that innovative teaching methods such as simulation gaming be used to teach high school and college students about international relations and modern diplomacy. Demonstrates how the simulation technique was used to teach students in schools and colleges in Israel about the Middle East conflict. (DB)
Descriptors: Conflict Resolution, Higher Education, International Education, Learning Activities
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