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David Firth; Tyler Johnson; Shawn F. Clouse; Patricia Akello – Information Systems Education Journal, 2025
As smartphone ownership has steadily increased there has been a rise in individuals that display Problematic Smartphone Use (PSU). Through a comprehensive literature review of PSU it quickly became evident that research into PSU intervention strategies such as Cognitive Behavior Therapy (CBT) and Digital Detox are focused on "collectivist…
Descriptors: Computer Science Education, Social Media, Computer Software, Collectivism
Rovshenov, Atajan; Sarsar, Firat – Journal of Educational Technology and Online Learning, 2023
This study examines the methodological dimensions of programming education articles published in educational sciences journals indexed in SSCI by exploring their general trends. To do this, 162 articles published between January 2012 and February 2020 in 30 international journals indexed in SSCI were analyzed with a systematic review method using…
Descriptors: Computer Science Education, Programming, Educational Trends, Trend Analysis
Heckman, Sarah; Carver, Jeffrey C.; Sherriff, Mark; Al-zubidy, Ahmed – ACM Transactions on Computing Education, 2022
Context: Computing Education Research (CER) is critical to help the computing education community and policy makers support the increasing population of students who need to learn computing skills for future careers. For a community to systematically advance knowledge about a topic, the members must be able to understand published work thoroughly…
Descriptors: Computer Science Education, Educational Research, Periodicals, Replication (Evaluation)
Paiva, José Carlos; Leal, José Paulo; Figueira, Álvaro – ACM Transactions on Computing Education, 2022
Practical programming competencies are critical to the success in computer science (CS) education and go-to-market of fresh graduates. Acquiring the required level of skills is a long journey of discovery, trial and error, and optimization seeking through a broad range of programming activities that learners must perform themselves. It is not…
Descriptors: Automation, Computer Assisted Testing, Student Evaluation, Computer Science Education
Berssanette, Joao Henrique; de Francisco, Antonio Carlos – IEEE Transactions on Education, 2022
Contribution: This article features a systematic literature review with the objective of presenting a study that reflects the current scenario of research on the cognitive load theory (CLT) in the domain of teaching and learning computer programming. Background: Computer programming is a highly cognitive skill, requiring mastering multiple…
Descriptors: Cognitive Ability, Programming, Computer Science Education, Mastery Learning
Jose Alfredo Díaz-León; Olatz Arbelaitz; Ana Arruarte – Education and Information Technologies, 2024
Within the field of social reintegration and re-education, this paper presents an educational experience carried out at the Iquitos Penitentiary Center, Lima, Peru, with the aim of providing an introduction to informatics to 25 inmates who volunteered to take part in the project. Twenty students and a teacher from the Scientific University of the…
Descriptors: Foreign Countries, Correctional Institutions, Institutionalized Persons, Computer Science Education
Nagash Clarke; Joi-Lynn Mondisa; Becky Wai-Ling Packard; Carin Queener Schemanske; Anu Tuladhar; Kinnis Gosha – Journal of Computing in Higher Education, 2024
This paper offers a synthesis on computing identity and the experiences of women and minoritized populations in computing and computer science in higher education. Examining computing identity and its role in the computing experiences of minoritized undergraduates can help us better understand ways to engage and support women and minoritized…
Descriptors: Females, Minority Group Students, Undergraduate Students, Self Concept
Kampylis, Panagiotis; Dagiene, Valentina; Bocconi, Stefania; Chioccariello, Augusto; Engelhardt, Katja; Stupuriene, Gabriele; Masiulionyte-Dagiene, Vaida; Jasute, Egle; Malagoli, Chiara; Horvath, Milena; Earp, Jeffrey – Educational Technology & Society, 2023
In recent years, many countries have introduced Computational Thinking (CT) concepts into compulsory education as part of general curriculum reform efforts. A systematic review of academic and grey literature has been conducted to analyse the state of the art in implementing CT in primary and secondary education. In total, 1977 publications were…
Descriptors: Computation, Thinking Skills, Elementary School Students, Secondary School Students
Ida L. Oesteraas – Journal of Cybersecurity Education, Research and Practice, 2023
The National Security Agency (NSA) awards Center of Academic Excellence (CAE) designations to institutions that commit to producing cybersecurity professionals who will work in careers that reduce vulnerabilities in our national infrastructure. A review of the curricula in the 327 institutions and their degree programs reveal that only two…
Descriptors: National Security, Federal Government, Public Agencies, Computer Security
Kite, Vance; Park, Soonhye; Wiebe, Eric – SAGE Open, 2021
Computational thinking (CT) is being recognized as a critical component of student success in the digital era. Many contend that integrating CT into core curricula is the surest method for providing all students with access to CT. However, the CT community lacks an agreed-upon conceptualization of CT that would facilitate this integration, and…
Descriptors: Computation, Thinking Skills, Programming, Coding
Lukkarinen, Aleksi; Malmi, Lauri; Haaranen, Lassi – ACM Transactions on Computing Education, 2021
During the past two decades, "event-driven programming" (EDP) has emerged as a central and almost ubiquitous concept in modern software development: Graphical user interfaces are self-evident in most mobile and web-based applications, as well as in many embedded systems, and they are most often based on reacting to events. To facilitate…
Descriptors: Programming, Computer Science Education, Computer Software, Literature Reviews
dos Santos, Simone C.; Reis, Priscila B. S.; Reis, Jacinto F. S.; Tavares, Fabio – IEEE Transactions on Education, 2021
Contribution: This article adds to the results of previous systematic mapping study by addressing a more ample context of problem-based learning (PBL) in computing education. Background: PBL is defined as an instructional method of constructivist teaching that uses real problems as a motivating element for learning. Although PBL was born in…
Descriptors: Computer Science Education, Problem Based Learning, Teaching Methods, Learner Engagement
Happe, Lucia; Buhnova, Barbora; Koziolek, Anne; Wagner, Ingo – Education and Information Technologies, 2021
The interest of girls in computing drops early during primary and secondary education, with minimal recovery in later education stages. In combination with the growing shortage of qualified computer science personnel, this is becoming a major issue, and also a target of numerous studies that examine measures, interventions, and strategies to boost…
Descriptors: Females, Secondary School Students, Computer Science Education, Intervention
da Cruz Alves, Nathalia; Gresse von Wangenheim, Christiane; Martins-Pacheco, Lúcia Helena – Informatics in Education, 2021
Creativity has emerged as an important 21st-century competency. Although it is traditionally associated with arts and literature, it can also be developed as part of computing education. Therefore, this article presents a systematic mapping of approaches for assessing creativity based on the analysis of computer programs created by the students.…
Descriptors: Creativity, 21st Century Skills, Computer Science Education, Programming
Hou, Haoxiang; Zhang, Xianyi; Wang, Dan – Best Evidence in Chinese Education, 2022
Cultivating innovative talents has become a critical strategy for building China into a strong country in science and technology. Catering to the trend of educational reform in the intelligent era, the use of robotics in developing student creativity proves to be of greater practical value. The findings of this study are that: first, the overall…
Descriptors: Teaching Methods, Meta Analysis, Robotics, Creativity

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