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Showing 1 to 15 of 23 results Save | Export
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Morris, Thomas Howard; Rohs, Matthias – Interactive Learning Environments, 2023
Self-directed learning is a critical competence for living and working in our increasingly complex and unpredictable world. The concept of self-directed learning grew out of the adult learning field and scholars highlight the need to examine how self-directed learning competence can be fostered during childhood. However, there are very few…
Descriptors: Educational Technology, Independent Study, Technology Uses in Education, Student Role
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Caratachea, Matthew X.; Greene, Moe Debbagh; Jones, W. Monty – TechTrends: Linking Research and Practice to Improve Learning, 2023
The shift from traditional education to maker-centered learning calls for an analysis and evaluation of the current studies on professional development in maker-centered learning. The current systematic literature review was conducted to examine existing literature on teacher professional development for maker-centered learning. It aligns the…
Descriptors: Teachers, Faculty Development, Cooperative Learning, Problem Based Learning
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Tularam, Gurudeo A.; Machisella, Patrick – International Journal for Mathematics Teaching and Learning, 2018
Traditional teaching approaches are generally teacher-directed, where students are taught in a manner that is conducive to sitting and listening. It is often argued that these approaches may not provide students with valuable learning skills, and rather that non-traditional approaches to teaching and learning might better endow students with such…
Descriptors: Conventional Instruction, Nontraditional Education, Learning Strategies, Foreign Countries
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Hava, Kevser; Cakir, Hasan – Journal of Educational Multimedia and Hypermedia, 2018
This study presents the findings of a systematic literature review on educational computer game development activity utilized in learning environments. The main aim of this review is to investigate the effects of game design activity on learning outcomes of students. Additionally, there are other factors examined in the review such as participant…
Descriptors: Elementary School Students, Secondary School Students, College Students, Student Developed Materials
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Gok, Tolga; Gok, Ozge – Asia-Pacific Forum on Science Learning and Teaching, 2017
Many qualitative and quantitative studies performed on peer instruction based on interactive engagement method used in many different disciplines and courses were reviewed in the present study. The researchers examined the effects of peer instruction on students' cognitive skills (conceptual learning, problem solving, reasoning ability, etc.) and…
Descriptors: Peer Teaching, Cooperative Learning, Learning Processes, Problem Solving
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Stolz, Steven; Pill, Shane – European Physical Education Review, 2014
Over 30 years ago the original teaching games for understanding (TGfU) proposition was published in a special edition of the Bulletin of Physical Education (Bunker and Thorpe, 1982). In that time TGfU has attracted significant attention from a theoretical and pedagogical perspective as an improved approach to games and sport teaching in physical…
Descriptors: Foreign Countries, Constructivism (Learning), Physical Education, Athletics
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Ozverir, Ildeniz; Osam, Ulker Vanci; Herrington, Jan – Educational Technology & Society, 2017
Achieving communicative competency in English classes has been a key goal in contexts where English is taught as a foreign language (EFL). During this process, however, integrating the difficulty and complexity of real life tasks into classroom teaching has often been disregarded. Lack of opportunities for authentic language use often results in…
Descriptors: Second Language Learning, English (Second Language), Second Language Instruction, Communicative Competence (Languages)
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Sullivan, Florence R.; Heffernan, John – Journal of Research on Technology in Education, 2016
This article presents a systematic review of research related to the use of robotics construction kits (RCKs) in P-12 learning in the STEM disciplines for typically developing children. The purpose of this review is to configure primarily qualitative and mixed methods findings from studies meeting our selection and quality criterion to answer the…
Descriptors: Robotics, Manipulative Materials, STEM Education, Elementary Secondary Education
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González Miy, Darlene; Herrera Díaz, Luz Edith – HOW, 2015
The "community of inquiry" is a techno-pedagogical framework that has gathered significant attention in online education research. It has been implemented in diverse disciplines, (foreign) language learning being one of particular interest for the authors of this paper. Due to the dynamics proposed by the framework, it appears as a…
Descriptors: Communities of Practice, Second Language Instruction, Second Language Learning, English (Second Language)
Gube, Maren; Shore, Bruce M. – Online Submission, 2018
From the 1990s until 2017 the High Ability and Inquiry Research Group (HAIR) at McGill University in Montreal, received C$1.3M in research funds from Canadian, Quebec, and US agencies to support its research and graduate training in education and educational psychology. Their research encompassed two principal areas, Inquiry in Education and…
Descriptors: Foreign Countries, Educational Research, Educational Objectives, Academic Ability
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Li, Ming-Chaun; Tsai, Chin-Chung – Journal of Science Education and Technology, 2013
The purpose of this study is to review empirical research articles regarding game-based science learning (GBSL) published from 2000 to 2011. Thirty-one articles were identified through the Web of Science and SCOPUS databases. A qualitative content analysis technique was adopted to analyze the research purposes and designs, game design and…
Descriptors: Educational Games, Teaching Methods, Literature Reviews, Science Education
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McKendree, Jean; Small, Carol; Stenning, Keith; Conlon, Tom – Educational Review, 2002
Reviews cognitive science models of learning and transfer, especially representations, structures standing for something else. Presents examples of how representations support or hinder problem solving and communication. Discuses paradoxes involved in attempting to teach critical thinking. (Contains 33 references.) (SK)
Descriptors: Constructivism (Learning), Critical Thinking, Problem Solving, Symbolism
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Lewis, Theodore; Petrina, Stephen; Hill, Anne Marie – Journal of Industrial Teacher Education, 1998
Meta-synthesis of problem posing and creativity in technology education addresses the following: (1) constructivist and sociocultural frameworks; (2) the concept of problem posing; (3) problem posing in mathematics learning; (4) problem solving in technology education; and (5) implications for technology education. Contains 87 references. (SK)
Descriptors: Constructivism (Learning), Creative Activities, Mathematics Instruction, Problem Solving
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Mayer, Richard E. – International Journal of Educational Research, 1999
Reviews evidence from more than 40 studies that multimedia learning environments can promote constructivist learning that enables problem-solving transfer. Explores the problem of how multimedia instructional messages can be designed to promote problem-solving transfer. (SLD)
Descriptors: Constructivism (Learning), Instructional Materials, Meta Analysis, Multimedia Materials
DiBiase, Warren J. – 2000
Without teacher change, a successful educational reform is either incidental or superficial. Therefore, it is very important to understand the nature of teacher change for science educators. Mezirow's transformation theory, a constructivist theory, provides a theoretical basis for both teacher learning and teacher change. This paper presents an…
Descriptors: Adult Education, Constructivism (Learning), Educational Change, Learning Processes
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